- Page 2:
»AUTODESKVRED DESIGN 2014Documenta
- Page 5 and 6:
Table of Contents4.4 Color Manageme
- Page 7:
Table of Contents7 MATERIALS REFERE
- Page 11 and 12:
1 GETTING STARTED» Diffuse IBL, Li
- Page 13 and 14:
1 GETTING STARTED» Optional Hardwa
- Page 15 and 16:
1 GETTING STARTED3. Specify the lic
- Page 17 and 18:
1 GETTING STARTED7. Once the instal
- Page 19 and 20:
1 GETTING STARTED1.4 Licensing usin
- Page 21 and 22:
1 GETTING STARTED1.5 Licensing usin
- Page 23 and 24:
1 GETTING STARTED5. After successfu
- Page 26 and 27: 2 USING VREDThis chapter contains b
- Page 28 and 29: 2.3 Selection» Shift + Click RMB t
- Page 32 and 33: 3 MENUS AND TOOLBARSThis chapter pr
- Page 34 and 35: 3.1 Menus» Save Saves the current
- Page 36 and 37: 3.1 Menus• Pro/Engineer Render Ge
- Page 38 and 39: 3.1 Menus» Show Grid Toggles the d
- Page 40 and 41: 3.1 Menus» Top/Bottom Split: The R
- Page 42 and 43: 3.1 Menus3.1.5 SceneThis chapter in
- Page 44 and 45: 3.1 Menus3.1.6 AnimationThis chapte
- Page 46 and 47: 3.1 Menus3.1.9 WindowThis chapter c
- Page 48 and 49: 3.2 Toolbars3.2 Toolbars» File» O
- Page 50: 3.3 Status Bar» FCP: Defines the d
- Page 53 and 54: 4 PREFERENCES4.2 Camera» Base» Fi
- Page 55 and 56: 4 PREFERENCES4.6 Export4.6.1 CubeIm
- Page 57 and 58: 4 PREFERENCES» None: No texture co
- Page 59 and 60: 4 PREFERENCES» Texture Compression
- Page 61 and 62: 4 PREFERENCES4.8 ImportDefines the
- Page 63 and 64: 4 PREFERENCES» Disable Docking: En
- Page 65 and 66: 4 PREFERENCES» Enable Stillframe A
- Page 67 and 68: 4 PREFERENCES» Occlusion Culling:
- Page 69 and 70: 4 PREFERENCES» Frames per Second:
- Page 71 and 72: 4 PREFERENCESputed Ambient Occlusio
- Page 73 and 74: 4 PREFERENCESThis is why this mode
- Page 75: 4 PREFERENCES» Add Date: The date
- Page 79 and 80: 5 SCENEGRAPH5.1 CreateAll functions
- Page 81 and 82: 5 SCENEGRAPH» Paste Pastes the nod
- Page 83 and 84: 5 SCENEGRAPH» Subdivision Mode: Yo
- Page 85 and 86: 5 SCENEGRAPH» Hide Subtree Hides t
- Page 88 and 89: 6 MODULES6.1 Scene6.1.1 Camera Edit
- Page 90 and 91: 6.1 Scene» Viewing: There are two
- Page 92 and 93: 6.1 Scene• Near Plane: Sets the d
- Page 94 and 95: 6.1 Scene» Advanced• Glare Rotat
- Page 96 and 97: 6.1 Scene6.1.2 Light EditorScene »
- Page 98 and 99: 6.1 Scene» Diffuse: Diffuse color
- Page 100 and 101: 6.1 Scene» Hide Light: Hides selec
- Page 102 and 103: 6.1 Scene6.1.3 Material EditorScene
- Page 104 and 105: 6.1 Scene· Duplicate: Directly dup
- Page 106 and 107: 6.1 Scene• Remove All Tags: All t
- Page 108 and 109: 6.1 Scene• Lock: Lock selected ma
- Page 110 and 111: 6.1 Scene6.1.4 Texture EditorScene
- Page 112 and 113: 6.1 Scene6.1.5 Ambient OcclusionSce
- Page 114 and 115: 6.1 Scene» Maximum Distance: Sets
- Page 116 and 117: 6.1 Scene» Calculate Missing Calcu
- Page 118 and 119: 6.1 Scene6.1.6 Geometry EditorScene
- Page 120 and 121: 6.1 Scene119
- Page 122 and 123: 6.1 Scene» Tangents / Binormal: Th
- Page 124 and 125: 6.1 Scene6.1.7 Node EditorScene »
- Page 126 and 127:
6.1 Scenecombination.» Geometry Va
- Page 128 and 129:
6.1 Scene• Right mouse context me
- Page 130 and 131:
6.1 Scenecan be created which behav
- Page 132 and 133:
6.1 Scene» Script tab For advanced
- Page 134 and 135:
6.1 Scene» Remove Animations: Remo
- Page 136 and 137:
6.2 Animation6.2 Animation6.2.1 Cur
- Page 138 and 139:
6.2 Animation• Oscillate: Runs th
- Page 140 and 141:
6.2 Animation» Hotkeys» select: l
- Page 142 and 143:
6.2 Animationattributes at a specif
- Page 144 and 145:
6.2 Animation» View:» Clip librar
- Page 146 and 147:
6.3 Interaction6.3 Interaction6.3.1
- Page 148 and 149:
6.3 Interaction» Scaling• Scale
- Page 150 and 151:
6.3 Interaction6.3.2 ClippingIntera
- Page 152 and 153:
6.3 Interactionby clicking on the P
- Page 154 and 155:
6.3 Interactionof the measurement l
- Page 156 and 157:
6.3 Interaction• Distance: Shows
- Page 158 and 159:
6.3 Interaction» Remove Removes a
- Page 160 and 161:
6.4 Rendering• Image Size Presets
- Page 162 and 163:
6.4 Rendering• Stop Frame: Sets t
- Page 164 and 165:
6.4 Rendering· Lanczos Filter: The
- Page 166 and 167:
6.4 Renderingin this case.Be aware
- Page 168 and 169:
6.4 Rendering6.4.2 ClusterRendering
- Page 170 and 171:
6.4 Rendering• Parallel Channels:
- Page 172 and 173:
6.5 Scripting6.5 Scripting6.5.1 Ter
- Page 176 and 177:
7 MATERIALS REFERENCE7.1 Truelight
- Page 178 and 179:
7.1 Truelight Materials» Displacem
- Page 180 and 181:
7.1 Truelight Materials» Common Th
- Page 182 and 183:
7.1 Truelight Materialsthe more dif
- Page 184 and 185:
7.1 Truelight Materials• Use ICC
- Page 186 and 187:
7.1 Truelight Materials• Repeat M
- Page 188 and 189:
7.1 Truelight Materialssmooth, the
- Page 190 and 191:
7.1 Truelight Materials7.1.4 Carbon
- Page 192 and 193:
7.1 Truelight Materials» Bump» Us
- Page 194 and 195:
7.1 Truelight Materials» Roughness
- Page 196 and 197:
7.1 Truelight Materials7.1.6 Enviro
- Page 198 and 199:
7.1 Truelight Materials» Blending:
- Page 200 and 201:
7.1 Truelight Materials» Select Me
- Page 202 and 203:
7.1 Truelight Materials» Use Textu
- Page 204 and 205:
7.1 Truelight Materials7.1.10 Line
- Page 206 and 207:
7.1 Truelight Materials• Triplana
- Page 208 and 209:
7.1 Truelight Materials» X,Y,Z Rot
- Page 210 and 211:
7.1 Truelight Materials» Flake Siz
- Page 212 and 213:
7.1 Truelight Materials7.1.15 Phong
- Page 214 and 215:
7.1 Truelight Materials• Use ICC
- Page 216 and 217:
7.1 Truelight Materials· Mirrored
- Page 218 and 219:
7.1 Truelight Materialssurface. The
- Page 220 and 221:
7.1 Truelight Materials· Mirrored
- Page 222 and 223:
7.1 Truelight Materials7.1.17 Refle
- Page 224 and 225:
7.1 Truelight Materials• Use ICC
- Page 226 and 227:
7.1 Truelight Materials7.1.18 Refle
- Page 228 and 229:
7.1 Truelight Materials· Mirrored
- Page 230 and 231:
7.1 Truelight Materials7.1.19 Shado
- Page 232 and 233:
7.1 Truelight Materials7.1.20 Skyli
- Page 234 and 235:
7.1 Truelight Materials» Use Mirro
- Page 236 and 237:
7.1 Truelight Materials• Override
- Page 238 and 239:
7.1 Truelight MaterialsImage. The l
- Page 240 and 241:
7.1 Truelight Materialsobjects that
- Page 242 and 243:
7.1 Truelight Materials7.1.23 TireT
- Page 244 and 245:
7.1 Truelight Materials» Use Profi
- Page 246 and 247:
7.1 Truelight Materialsincidence eq
- Page 248 and 249:
7.1 Truelight Materials» Roughness
- Page 250 and 251:
7.1 Truelight Materials7.1.25 Unico
- Page 252 and 253:
7.1 Truelight Materials7.1.26 Velve
- Page 254 and 255:
7.1 Truelight Materials» Repeat Mo
- Page 256 and 257:
7.1 Truelight Materials7.1.27 Woven
- Page 258 and 259:
7.1 Truelight Materials» Pattern R
- Page 260:
7.1 Truelight Materials» Use Textu