12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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7 MATERIALS REFERENCE» Use Texture: Activates the roughness texture settings. Load an image texturefor the roughness channel. Using a greyscale image is recommended, for colorimages the red channel is used.• Repeat mode: Sets the repeat mode of the texture. There are four modes,which can be set:· Repeat: Repeats the texture in all directions.· Mirrored Repeat: Repeats and mirrors the texture on the x- and y-axiswith every repetition.· Decal: The texture will not be repeated.· Clamp: Repeats only the last pixel of the texture.• Repeat UV: Sets the number of repetitions for the UVs.• Offset UV: Sets the offset for the UVs.• Rotate: Rotates the UVs.• Anisotropy: Sets the texture filter quality for the image texture. Value 1 islowest quality. Value 16 is highest quality.• Minimum Roughness: Defines the roughness value to which a texturevalue of 0 is mapped.• Maximum Roughness: Defines the roughness value to which a texturevalue of 1 is mapped.» Bump Texture214» Use Structure: Activates a procedural bump structure.» Use Texture: Activates the bump texture settings. Loads an image texture forthe bump channel. Uses the loaded image as a pattern on the surfaces.• Repeat Mode: Sets the repeat mode of the texture. There are four modes,which can be set:· Repeat: Repeats the texture in all directions.

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