12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES» Cast Shadow on Shadow Material: Enables/disables to casts a shadow on thespecial shadow material.» Illuminate Shadow Material: When activated, the light source illuminates theshadow material. The shadow material needs to have its reflection mode setto “Diffuse Only”, “Glossy Only” or “Diffuse + Glossy”.» Area Light» Enable: Enables/disables the two-dimensional extent of the light source to simulatesoft shadows.» Shape: Defines the shape of an area light.» Attenuation Mode: Sets the falloff of the light intensity. ”Realistic Attenuation”is simulated by computing the view factor between the illuminated surfaceand the light source, ”Custom Attenuation” uses the ”Light Attenuation” modefrom the ”Properties” frame.» Primary Visibility: Enables/disables the primary visibility of the light source inthe rendering.» Visible in Reflections: Enables/disables the visibility of the light source in reflections.» Interactive Quality: Sets the quality for Interactive rendering. Selecting a highervalue results in a higher number of shadow rays for this light source and thusin a higher quality and a lower rendering performance.» Still Frame Quality: Sets the quality for Still Frame rendering.» Visualisation98» Show All Lights: Unhides all available light source geometries in the scene forvisual feedback and interactive transformation actions like scaling, rotation andtranslation.» Hide All Lights: Hides all available light source geometries in the scene.» Show Light: Unhides selected light source geometry in the scene.

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