12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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7 MATERIALS REFERENCE» Cloth Presets: Choose from a variety of handpicked material presets. Thesepresets are also available in the <strong>VR</strong>ED Basic Material Library.» Weaving Pattern: The weaving pattern defines how the yarn was woven tocloth.» Yarn Type: Defines the glossiness of the yarn.• Staple Yarn: Staple Yarn simulates yarn that is made up of many tinythreads. Use this type for rough types of clothes such as denim.• Filament Yarn: Filament Yarn simulates yarn that is made up of one singleuntwisted, virtual yarn. Use this type for shiny types of clothes such as silk.» Yarn Twist Angle: The yarn twist angle determines the glossiness of the yarnand is dependant on the choice made in the yarn type.» Highlight Width: Defines the ’width’ of the glossy highlight on the yarn segments.» Exposure: Defines the brightness of the glossy component.» Noise Intensity: Sets a natural noise effect for matt surfaces (staple yarn isrecommended).» Moiré Removal: The higher the value, the more effective the moiré pattern isbeing softened. If too high, any structure will be softened and surface informationmight get lost.» Advanced Yarn Settings: Allows to define the curvature for weft and warp yarn.» Procedural Weaving Texture The procedural BTF is highly dependent on howthe weaving pattern is mapped onto the object’s surface. The texture mappingcontrols size and direction of the yarn and therefore its reflection behaviour.256» Texture Mode: Sets the texture projection mode.• UV Coordinates: Uses the UV information for the texture projection.• Triplanar: Activates the triplanar projection mode regardless of UV information.

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