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6 modules - PI-VR GmbH

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7 MATERIALS REFERENCE• Use ICC Profile: If turned on, the texture’s colors will be interpreted basedon an embedded color profile if present. If a color profile is missing, it isassumed that the colors are stored in sRGB.» Bump Texture» Use Texture: Loads an image texture for the diffuse color channel. Uses theimage as pattern on the surfaces.• Repeat Mode UV: Sets the repeat mode of the texture. There are fourmodes, which can be set:· Repeat: Repeats the texture in all directions.· Mirrored Repeat: Repeats and mirrors the texture on the x- and y-axiswith every repetition.· Decal: The texture will not be repeated.· Clamp: Repeats only the last pixel of the texture.• Link Repeat Modes: Uses the same repeat mode for v-coordinates as forthe u-coordinates.• Anisotropy: Sets the texture filter quality for the image texture. 1 is lowestquality. 16 is highest quality.• Bump Intensity: Sets the bump intensity interpretation of the bump imagetexture.• Bump Affects Specular Reflections: Allows the bump texture to affect thespecular reflections.For further information on the Subsurface Scattering, Displacement, Raytracing, Incandescence,Common and Transparency settings please refer to the ”General TruelightMaterial Settings” section at the beginning of the chapter.228

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