Efficient Rendering with DirectX 12 on Intel Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
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Execute Indirect <strong>on</strong> Haswell/Broadwell<br />
Internal Compute Shader<br />
Patches CommandList<br />
– Compiled at<br />
CreateCommandSignature<br />
If no resource bindings, then<br />
no compute shader (legacy)<br />
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