12.02.2016 Views

Efficient Rendering with DirectX 12 on Intel Graphics

Efficient-Rendering-with-DirectX-12-on-Intel-Graphics

Efficient-Rendering-with-DirectX-12-on-Intel-Graphics

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Haswell/Broadwell Descriptor Tables<br />

Root Signature<br />

0 Descriptor Table<br />

t1 b1 t4 t5<br />

1 Descriptor Table<br />

u0<br />

b2<br />

~2-<str<strong>on</strong>g>12</str<strong>on</strong>g> reserved slots<br />

and render targets<br />

HLSL binding u0 b2 t1 b1 t4 t5 … …<br />

Binding table index (BTI) 0 1 2 3 4 5 … …<br />

Shader compiler<br />

Emit proper BTIs<br />

Driver runtime<br />

Fill in binding tables<br />

Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />

50

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!