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Efficient Rendering with DirectX 12 on Intel Graphics

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<str<strong>on</strong>g>DirectX</str<strong>on</strong>g> <str<strong>on</strong>g>12</str<strong>on</strong>g> <strong>on</strong> <strong>Intel</strong><br />

Already significantly lower CPU overhead<br />

Large increase in power efficiency<br />

– Power saved <strong>on</strong> the CPU can be given to the GPU<br />

– Applicati<strong>on</strong>s can both run faster and use less power<br />

Additi<strong>on</strong>al GPU optimizati<strong>on</strong> opportunities<br />

– i.e. stuff that we had to drop in the thinner driver<br />

– Pipeline state objects give the driver more c<strong>on</strong>text<br />

Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />

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