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Efficient Rendering with DirectX 12 on Intel Graphics

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Root Signature Example<br />

Root Signature<br />

0 Descriptor Table<br />

t1 b1 t4 t5<br />

1 Descriptor Table<br />

2 Shader Resource View<br />

u0<br />

t0<br />

b2<br />

3 uint4 C<strong>on</strong>stant b0<br />

...<br />

Param[2].InitAsShaderResourceView(1, 0); // t0<br />

Param[3].InitAsC<strong>on</strong>stants(4, 0); // b0 (4x32-bit c<strong>on</strong>stants)<br />

Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />

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