Efficient Rendering with DirectX 12 on Intel Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
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Haswell/Broadwell Descriptor Tables Example<br />
64KB<br />
User descriptors<br />
Up to ~1 milli<strong>on</strong>, each<br />
32 bytes (Gen7.5)<br />
64 bytes (Gen8)<br />
Ring of Binding Tables<br />
…<br />
…<br />
UAV<br />
CBV<br />
…<br />
SRV<br />
CBV<br />
SRV<br />
SRV<br />
…<br />
Surface state base address<br />
DWORD 0 t1<br />
DWORD 1 b1<br />
DWORD 2 t4<br />
…<br />
…<br />
DWORD 7 …<br />
…<br />
DWORD 16376<br />
DWORD 16377<br />
DWORD 16378<br />
…<br />
DWORD 16384<br />
Binding<br />
table<br />
pointer<br />
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