Efficient Rendering with DirectX 12 on Intel Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
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Root Signature Example<br />
Root Signature<br />
0 Descriptor Table<br />
t1 b1 t4 t5<br />
1 Descriptor Table<br />
2 Shader Resource View<br />
3 uint4 C<strong>on</strong>stant<br />
u0<br />
t0<br />
b0<br />
b2<br />
...<br />
Param[2].InitAsShaderResourceView(1, 0); // t0<br />
Param[3].InitAsC<strong>on</strong>stants(4, 0); // b0 (4x32-bit c<strong>on</strong>stants)<br />
Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />
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