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Efficient Rendering with DirectX 12 on Intel Graphics

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Broadwell GPU Virtual Addresses<br />

Good news: no l<strong>on</strong>ger an issue <strong>on</strong> Broadwell<br />

– Large GPU virtual address space (same as CPU)<br />

Memory-related public service announcement:<br />

– D<strong>on</strong>’t make/ship 32-bit (CPU) D3D<str<strong>on</strong>g>12</str<strong>on</strong>g> applicati<strong>on</strong>s!<br />

– Even if it works today…<br />

– Thank me later <br />

Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />

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