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Efficient Rendering with DirectX 12 on Intel Graphics

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Performance<br />

– Improve CPU bound games<br />

– Improve multi-core scaling<br />

Power<br />

– Improve performance <strong>on</strong> power-c<strong>on</strong>strained platforms<br />

– Improve heat and battery life<br />

How?<br />

Why <str<strong>on</strong>g>DirectX</str<strong>on</strong>g> <str<strong>on</strong>g>12</str<strong>on</strong>g>?<br />

– Reduce CPU overhead of rendering<br />

Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />

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