Efficient Rendering with DirectX 12 on Intel Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
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Performance<br />
– Improve CPU bound games<br />
– Improve multi-core scaling<br />
Power<br />
– Improve performance <strong>on</strong> power-c<strong>on</strong>strained platforms<br />
– Improve heat and battery life<br />
How?<br />
Why <str<strong>on</strong>g>DirectX</str<strong>on</strong>g> <str<strong>on</strong>g>12</str<strong>on</strong>g>?<br />
– Reduce CPU overhead of rendering<br />
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