Efficient Rendering with DirectX 12 on Intel Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
Efficient-Rendering-with-DirectX-12-on-Intel-Graphics
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Root Signature Example (HLSL)<br />
Root Signature<br />
0 Descriptor Table<br />
t1 b1 t4 t5<br />
1 Descriptor Table<br />
2 Shader Resource View<br />
3 uint4 C<strong>on</strong>stant<br />
u0<br />
t0<br />
b0<br />
b2<br />
DescriptorTable(SRV(t1), CBV(b1), SRV(t4, numDescriptors=2)),<br />
DescriptorTable(UAV(u0), CBV(b2)),<br />
SRV(t0),<br />
RootC<strong>on</strong>stants(b0, num32BitC<strong>on</strong>stants=4)<br />
Copyright © 2015, <strong>Intel</strong> Corporati<strong>on</strong>. All rights reserv ed. *Other names and brands may be claimed as the property of others.<br />
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