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3 The Rosebank Art Walk was an Auckl<strong>and</strong> Arts<br />

Festival installation at Rosebank Road, an industrial<br />

precinct in suburban Avondale. The temporary ‘art<br />

walk’ event was a platform for a design <strong>and</strong> art<br />

collective, members of which had researched <strong>and</strong><br />

made artwork on location here. Artists collaborated<br />

with community groups to respond to what they<br />

found in this place, known more for its industry<br />

<strong>and</strong> <strong>commerce</strong> <strong>and</strong> yet of significant ecological<br />

worth as well as geological <strong>and</strong> historical interest.<br />

‘This project … has a presence. It was temporary<br />

but it has a continued presence in articles <strong>and</strong><br />

websites <strong>and</strong> in people’s consciousness … a small<br />

contribution to a big shift that’s never going to<br />

happen in any other way except a whole multitude<br />

of small contributions’ (Marcus Williams, Art Walk<br />

Curator, personal communication, 9 September<br />

2014).<br />

Comment: For the documentary, the art walk event was recreated as a lighthearted pilgrimage along<br />

the Rosebank Road route, narrated by the art walk curator who stopped along the way to interview<br />

other key participants.<br />

4 High Tech Youth Network is a digital media<br />

learning centre for local youth in a low-income<br />

neighbourhood in suburban Henderson. Part of the<br />

global Computer Clubhouse network (Computer<br />

Clubhouse 2013; Resnick, Rusk <strong>and</strong> Cooke 1998)<br />

with a Pacific regional <strong>and</strong> Auckl<strong>and</strong> city focus,<br />

HTYN gives 10 to 18-year-old youth after-school<br />

access to a wide range of digital technologies to<br />

work on activities such as short film production<br />

<strong>and</strong> computer game construction.<br />

‘In [our] community there is a lot of transience<br />

… [it’s] a place where they can explore creativity<br />

<strong>and</strong> feel safe doing that. And also really learn <strong>and</strong><br />

engage in positive relationships in a supportive<br />

community … learning as they do it’ (Jonathan<br />

Hickman, Studio MPHS Supervisor, personal<br />

communication, 22 August 2014).<br />

Comment: Filmed location <strong>and</strong> interview content was insufficient for a full half-hour piece so in postproduction<br />

it was combined with the story below.<br />

5 Avondale Community Action (ACA) is a<br />

suburban ‘place building’ arts collective funded by<br />

Auckl<strong>and</strong> Council, committed to improvement of<br />

the local area so that it is more vibrant <strong>and</strong> inclusive<br />

of residents. Initiatives such as art installations <strong>and</strong><br />

a creative hub in the main shopping street have<br />

emerged from a detailed ACA-run community<br />

research/consultation process.<br />

‘…we needed to instigate some urban<br />

interventions that will actually let people go: “Oh,<br />

some things are actually changing up in the town<br />

centre” ... We thought the best way to do that<br />

is through creativity. … So we obtained funding<br />

from the council … <strong>and</strong> had inexpensive public<br />

artwork [<strong>and</strong>] some installations. … What that did<br />

is that it created visible change’ (Michelle Ardern,<br />

ACA Collective, personal communication, 15<br />

September 2014).<br />

Comment: Helping ACA tell their story on film was a challenge because they are a tight collective with<br />

no one individual identifying as leader or spokesperson.<br />

6 More Than A War, an oral history project<br />

involving Auckl<strong>and</strong> Libraries, generated a series of<br />

oral narratives recording experiences, reflections<br />

<strong>and</strong> remembrances of World War One for a digital<br />

archive of stories <strong>and</strong> accompanying memorabilia;<br />

<strong>and</strong> searchable, interactive online content.<br />

‘It was really to surface narratives <strong>and</strong> stories<br />

that were particularly more on the margin …<br />

we weren’t that interested in the stories of the<br />

campaigns or the soldiers … we’re really interested<br />

in the home front. … What were the women<br />

doing? What was a child’s perspective of the time?<br />

The stories that lie behind. An opportunity for<br />

young people to engage with the subject. It’s a<br />

contemporary picture of how, in 2014, people are<br />

remembering’ (Sue Berman, Auckl<strong>and</strong> Libraries,<br />

Sara Donaghey, Unitec, personal communication,<br />

21 August 2014).<br />

Comment: The project was not so much a community story in the way the others were, but its objective<br />

of building community between young <strong>and</strong> old through the fabric of storytelling in a range of creative<br />

genres was seen as a fit for The living community series. However, its multiple goals <strong>and</strong> broad sweep<br />

of content were challenging to capture.<br />

54 Copyright 2016-2/3. Ethical Space: The International Journal of Communication Ethics. All rights reserved. Vol 13, No 2/3 2016

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