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Carrara 8 Basic Users Guide - Documentation Center - Daz 3D

Carrara 8 Basic Users Guide - Documentation Center - Daz 3D

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<strong>Carrara</strong> 8 – <strong>Basic</strong> <strong>Users</strong> <strong>Guide</strong><br />

General Scene Settings Preferences<br />

To set General Scene Settings:<br />

1. Choose File > Preferences.<br />

2. Choose General Scene Settings from the pop-up<br />

menu.<br />

Then choose the following options:<br />

1. Choose a measurement system (U.S. or Metric) from<br />

the <strong>3D</strong> Unit System list. Your selection becomes the<br />

default unit of measure for all <strong>3D</strong> objects.<br />

2. Choose a measure system for time in the Time<br />

Units list. Choices are SMPTE or frames.<br />

3. Choose the default number of Frames Per Second<br />

that you want to use in animation. The default setting<br />

is 24 FPS, but available options range from 1 to 60<br />

FPS.<br />

4. In the Interactive Render list, select the type of display<br />

you want to use for the Interactive Renderer.<br />

Choices are OpenGL or Software.<br />

5. In the Tweener list, check the default option for calculating<br />

movement that is in between keyframes.<br />

Options are Bézier, Discrete, Formula, Linear,<br />

Noise Tweener, Oscillate, Spline, and Velocity.<br />

These options are discussed in more detail in<br />

"Tweeners."<br />

6. In the Dragging a Browser Shader into the Scene section, check or uncheck the options to ask what to do with duplicates<br />

(shaders that are already used in your scene), or to create a new master shader automatically when you add<br />

a browser shader into the scene.<br />

Setting Units of Measurement<br />

When you configure General Scene Settings preferences, <strong>Carrara</strong> allows you<br />

to choose between U.S. and Metric measurement systems. The Interface tab<br />

in the Properties tray allows you to define the displayed units that are used in<br />

your scene.<br />

To configure the displayed units for your scene:<br />

1. Open the Scene tabs in the Properties tray using any of the following<br />

methods:<br />

• In the Document window, click the Working Box, or click outside<br />

any objects in your scene.<br />

• From the Sequencer tray, choose Scene Effects.<br />

• From the Instances tab, click Scene.<br />

2. Open the Properties tray: Interface tab: Displayed Units panel.<br />

3. Use the Displayed Unit menu to select the units of measurement. Choices are pixel, pt, pica, in, ft, mi, mm, cm, m,<br />

or km.<br />

4. Choose the desired number of decimal points (0 through 5) from the Display Up To menu.<br />

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