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Carrara 8 Basic Users Guide - Documentation Center - Daz 3D

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<strong>Carrara</strong> 8 – <strong>Basic</strong> <strong>Users</strong> <strong>Guide</strong><br />

<strong>3D</strong>S Import................................................................................................................................................. 121<br />

<strong>3D</strong>MF Import.............................................................................................................................................. 121<br />

Biovision BVH Import................................................................................................................................. 122<br />

Collada Import............................................................................................................................................ 123<br />

DXF Import................................................................................................................................................. 123<br />

DirectX Import (Pro only) ........................................................................................................................... 124<br />

Filmbox FBX Import (Pro only) .................................................................................................................. 124<br />

What is Imported in FBX?..................................................................................................................................................................124<br />

Takes .................................................................................................................................................................................................124<br />

Limitations .........................................................................................................................................................................................124<br />

Characters with Control Rigs ............................................................................................................................................................125<br />

Lightwave (LWO Import) (Standard, Pro) ..................................................................................................125<br />

Wavefront OBJ Import ............................................................................................................................... 126<br />

Poser® Native Import ................................................................................................................................ 127<br />

Importing Poser Cameras (CM2/CMZ) .............................................................................................................................................127<br />

Importing a Poser Character (CR2/CRZ) .........................................................................................................................................127<br />

Importing Options in the Properties Tray ..........................................................................................................................................129<br />

Conforming Clothing .........................................................................................................................................................................129<br />

Importing Poser Hair (HR2/HRZ) ......................................................................................................................................................129<br />

Importing Poser Lights (LT2/LTZ) .....................................................................................................................................................130<br />

Importing Poser Props (PP2/PPZ) ....................................................................................................................................................130<br />

Importing a Poser Scene (PZ3/PZZ) ................................................................................................................................................131<br />

Realviz XML Import (Pro only) ................................................................................................................... 131<br />

SynthEyes Import (Pro only) .................................................................................................................. 132<br />

TrueSpace Import (Pro only) ..................................................................................................................... 132<br />

CAD Formats (Pro only) ............................................................................................................................ 132<br />

Other Formats ........................................................................................................................................... 133<br />

Exporting <strong>3D</strong> Objects ............................................................................................................................................................. 134<br />

<strong>3D</strong>S Export ..................................................................................................................................................... 135<br />

<strong>3D</strong>MF Export................................................................................................................................................... 135<br />

Adobe® After Effects® Export.........................................................................................................................136<br />

COLLADA Export ............................................................................................................................................ 136<br />

DXF Export ..................................................................................................................................................... 136<br />

DirectX Export................................................................................................................................................. 137<br />

Kaydara FBX Export........................................................................................................................................ 137<br />

Shockwave <strong>3D</strong> Export .................................................................................................................................... 138<br />

VRML Export .................................................................................................................................................. 138<br />

Wavefront OBJ Export .................................................................................................................................... 139<br />

Viewpoint Experience Tech Export.................................................................................................................. 140<br />

Exporting a Scene .......................................................................................................................................... 140<br />

Previewing a Scene ........................................................................................................................................ 141<br />

VET Export Options ........................................................................................................................................ 141<br />

General Settings ........................................................................................................................................ 141<br />

Rendering Settings .................................................................................................................................... 141<br />

Camera Settings ........................................................................................................................................ 141<br />

Texture Settings ........................................................................................................................................ 141<br />

Animation Settings .................................................................................................................................... 142<br />

Shadow Settings ....................................................................................................................................... 142<br />

LightMaps Settings .................................................................................................................................... 142<br />

HTML Settings ........................................................................................................................................... 142<br />

Getting Results with VET .......................................................................................................................... 143<br />

Light Maps ........................................................................................................................................................................................143<br />

Maps (Texture, Bump, Transparency) ..............................................................................................................................................143<br />

Backdrop ...........................................................................................................................................................................................143<br />

Animation ..........................................................................................................................................................................................143<br />

Add Interactivity to Your Scene .........................................................................................................................................................143<br />

VET Animators .......................................................................................................................................... 144<br />

VET Interactors ......................................................................................................................................... 144<br />

New Interactor ...................................................................................................................................................................................145<br />

New Event .........................................................................................................................................................................................145<br />

Special Actions ..................................................................................................................................................................................146<br />

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