21.07.2013 Views

Owner's Manual - Roland

Owner's Manual - Roland

Owner's Manual - Roland

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Overview of the Fantom VS<br />

Note Priority in Performance<br />

94<br />

Since Performance is usually used to play an ensemble<br />

consisting of several patches, it is important to decide which<br />

parts take priority. Priority is specified by the Voice Reserve<br />

settings (p. 140). When a note within a patch needs to be<br />

turned off to make room for a new note, the Patch Priority<br />

setting of the patch will apply (p. 97).<br />

Voice Reserve<br />

The Fantom VS has a Voice Reserve function that lets you<br />

reserve a minimum number of notes that will always be<br />

available for each part. For example if Voice Reserve is set to<br />

“10” for part 16, part 16 will always have 10 notes of soundproducing<br />

capacity available to it even if a total of more than<br />

128 notes (total for all parts) are being requested. When you<br />

make Voice Reserve settings, you need to take into account<br />

the number of notes you want to play on each part as well as<br />

the number of tones used by the selected patch (p. 140).<br />

It is not possible to make Voice Reserve settings that<br />

would cause the total of all parts to be greater than 128<br />

voices.<br />

About Memory<br />

Patch and performance settings are stored in what is referred<br />

to as memory. There are two kind of memory: temporary and<br />

non-rewritable.<br />

fig.04-006.e<br />

Fantom VS<br />

Temporary Memory<br />

Temporary Area<br />

This is the area that holds the data for the patch that you’ve<br />

selected.<br />

When you play the Fantom VS, sound is produced based on<br />

data in the temporary area. When you edit a patch, you do<br />

not directly modify the data in memory; rather, you call up<br />

the data into the temporary area, and edit it there.<br />

Settings in the temporary area are temporary, and will be lost<br />

when the power is turned off or when you select another<br />

patch/performance.<br />

Non-Rewritable Memory<br />

Preset Memory<br />

Preset I (PR-I)<br />

Preset H (PR-H)<br />

Preset G (PR-G)<br />

Preset F (PR-F)<br />

Preset E (PR-E)<br />

Preset D (PR-D)<br />

Preset C (PR-C)<br />

Preset B (PR-B)<br />

Preset A (PR-A)<br />

Patch<br />

128<br />

Rhythm Set<br />

19 * 1<br />

Select Select<br />

Temporary Area<br />

GM (GM2)<br />

Patch<br />

256<br />

Rhythm Set<br />

9<br />

System<br />

* 1 Only in PR-A (PRST)<br />

* 2 The selected Patches/Rhythm Sets cannot be changed.<br />

Data in Preset memory cannot be rewritten. However, you<br />

can call up settings from preset memory into the temporary<br />

area, and modify them.<br />

* 2

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!