i Entire installation instructions for the Baldur's Gate Mega-Mod
i Entire installation instructions for the Baldur's Gate Mega-Mod
i Entire installation instructions for the Baldur's Gate Mega-Mod
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GREETING OF AUTHOR<br />
<strong>Baldur's</strong> <strong>Gate</strong> is a game which absorbs me since I have played it <strong>the</strong> first time. Over and over again <strong>the</strong>re is new to<br />
discover or o<strong>the</strong>r play variations are possible.<br />
When some years ago internet was absolutely new <strong>for</strong> me and I had established an internet connection <strong>for</strong> <strong>the</strong> first<br />
time, I have searched of course also <strong>for</strong> a walkthrough <strong>for</strong> <strong>Baldur's</strong> gate. On this occasion, I came on <strong>the</strong> page http: //<br />
www.baldurs-gate.ch/ and found a tip to <strong>the</strong> <strong>Mod</strong> DSotSC <strong>for</strong> <strong>the</strong> first time. Later I tried to install BG1 toge<strong>the</strong>r with<br />
DCotSC and TGC1 - and crashed sometime to <strong>the</strong> desktop. Since <strong>the</strong>n I was again and again in search <strong>for</strong> solutions<br />
<strong>for</strong> <strong>the</strong> conflicts and found <strong>the</strong>reby more and more mods - TDD, SoS, CtB. All of <strong>the</strong>m had been in English only and<br />
mostly unknown in Germany and I longed <strong>for</strong> playing <strong>the</strong>se mods in German. Hence, I began in <strong>the</strong> year 2005 with<br />
translation of some of <strong>the</strong> big mods and <strong>the</strong>n brought to life <strong>the</strong> <strong>Baldur's</strong> <strong>Gate</strong> Trilogy Translation Project.<br />
Sometime I stumbled upon a clue to BP and BGT (non WeiDU). When <strong>the</strong>se appeared <strong>the</strong>n in a WeiDU version, <strong>the</strong><br />
conditions <strong>for</strong> bigger megamods were created. After erebusant has published his first megamod <strong>instructions</strong>, I began<br />
after careful analyses of <strong>the</strong> single mods with <strong>the</strong> development of my own megamod with reproducible <strong>instructions</strong><br />
whose most current version you have now be<strong>for</strong>e yourself.<br />
Most of <strong>the</strong> o<strong>the</strong>r megamods have always failed up to now because of <strong>the</strong> fact that <strong>the</strong> players have thrown toge<strong>the</strong>r a<br />
few mods haphazardly. However, decisively <strong>for</strong> a functioning <strong>Mega</strong>mod <strong>the</strong> right combination is <strong>the</strong> <strong>Mod</strong>s. Also it is as<br />
important to solve a problem at <strong>the</strong> root and not only to remove <strong>the</strong> symptoms as it was mostly done be<strong>for</strong>e. See in<br />
addition also this contribution:<br />
http://<strong>for</strong>ums.blackwyrmlair.net/index.php?s=&showtopic=4018&view=findpost&p=33478<br />
Now, with a clearly structured and uni<strong>for</strong>m composition it is possible that also o<strong>the</strong>r experienced players with knowledge<br />
in programming are able to develop patches that can be used by all <strong>the</strong> o<strong>the</strong>r players that play <strong>the</strong> BiG World<br />
<strong>Mega</strong>mod.<br />
The BiG World Project is an extensive package with <strong>instructions</strong>, downloader, installer, bug-fixes and text-patches<br />
(only in <strong>the</strong> German edition), that allows a smoothly and faultless <strong>installation</strong>.<br />
However, <strong>the</strong> BiG World Project is (still) not perfect because also <strong>the</strong> mods are (still) not perfect. But a basis on<br />
which all necessary improvement can be carried out efficiently is created.<br />
Thanks all modders, cooperators and players who have contributed by your many tests, vigorous support, advice and<br />
bug-fixes to <strong>the</strong> advancement of <strong>the</strong> BiG World Tools to his current <strong>for</strong>m and have encouraged me over and over<br />
again to go on working in this mammoth project.<br />
I wish you a lot of fun with your BiG World <strong>Mega</strong>mod,<br />
Leonardo Watson<br />
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