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i Entire installation instructions for the Baldur's Gate Mega-Mod

i Entire installation instructions for the Baldur's Gate Mega-Mod

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APPENDIX<br />

(31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in <strong>the</strong> pirate cave -> Install-time randomisation: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of <strong>the</strong> Sword Coast: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player’s reputation: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1810 // Import more NPCs into Shadow of Amn: Conchobhair Strongblade: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1811 // Import more NPCs into Shadow of Amn: Ferthgil Trollslayer: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1812 // Import more NPCs into Shadow of Amn: Jet’laya: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1814 // Import more NPCs into Shadow of Amn: Skeezer Lumpkin VI: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1815 // Import more NPCs into Shadow of Amn: Will Scarlet O’Hara: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus <strong>for</strong> traps, locks, and scrolls: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2001 // Protagonist’s biography modifications -> Do not set BG1 biography <strong>for</strong> imported characters:<br />

9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2100 // Exotic Weapons For Taerom: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2400 // Enemy items shatter: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth’s Beard west of Wyrm’s Crossing only: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag’s Tower from adjacent areas: 9 (31 Dec 09)<br />

~SETUP-BGTTWEAK.TP2~ #0 #2700 // Put Sword of Chaos +2 in Sarevok’s inventory: 9 (31 Dec 09)<br />

~SETUP-Z#MISC.TP2~ #0 #1 // Improved Statue of Riddles<br />

~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression <strong>for</strong> Rangers<br />

~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression <strong>for</strong> Bards<br />

~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression <strong>for</strong> Paladins<br />

~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all o<strong>the</strong>r components require this): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn’t penetrate Spell<br />

Turning): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use <strong>the</strong>m in Contingencies<br />

etc.: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2110 // Reduce <strong>the</strong> power of Inquisitors’ Dispel Magic -> Inquisitors dispel at 1.5 x <strong>the</strong>ir level (not<br />

twice <strong>the</strong>ir level): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2120 // Slightly weaken insect plague spells, and let fire shields block <strong>the</strong>m: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2130 // Cosmetic change: stop Stoneskins from changing <strong>the</strong> caster’s colour: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2160 // Add an extra copy of some hard-to-find spell scrolls: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #2170 // True Sight/True Seeing spells protect from magical blindness: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #3050 // Replace +1 magical weapons with Fine ones: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #3530 // Faster Bears: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #3990 // Increase <strong>the</strong> price of a license to practise magic in Athkatla -> License costs 10,000 gp:<br />

v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4000 // Increase <strong>the</strong> price asked by Gaylan Baele -> Gaylan wants 40,000 gold pieces: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4050 // Make party members less likely to die irreversibly: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4055 // Randomise <strong>the</strong> maze in Watcher’s Keep: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #4100 // Treat mages’ and priests’ High-Level Abilities as innate abilities ra<strong>the</strong>r than memorisable<br />

spells (each may be taken only once): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from <strong>the</strong> Cloak of Mirroring (leave it <strong>for</strong> o<strong>the</strong>r spells and effects that use<br />

<strong>the</strong> same graphic): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #5030 // Remove <strong>the</strong> blur graphic effect from <strong>the</strong> Displacer Cloak: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6015 // More sensible choices of weapon proficiencies and kits <strong>for</strong> fighters (also fixes some errors<br />

in fighter stats): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls <strong>for</strong> help: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6035 // Improved golems: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing <strong>the</strong>ir hit points (this component has no effect<br />

unless Improved Fiends is installed): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing <strong>the</strong>ir hit points: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get <strong>the</strong> same immunities to<br />

vorpal attacks (etc) as <strong>the</strong>ir Throne of Bhaal cousins: v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6108 // Enemy mages (and Elder Orbs) use Simulacrum and Project Image spells (this component<br />

will have no effect unless you install Smarter Mages or Smarter Beholders): v19<br />

~SCSII/SETUP-SCSII.TP2~ #0 #6110 // Smarter beholders -> Give beholder rays some chance to „burn through“ spell protections;<br />

beholder antimagic blocks all spells, including harmful ones, <strong>for</strong> a round (simulates D&D rules): v19<br />

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