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Getting Started SURFCAM

Getting Started SURFCAM

Getting Started SURFCAM

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For this project you will learn how to create the following surface types:<br />

• Cross Section<br />

• Drive Curve<br />

• Fillet<br />

• Extrude<br />

• Blend<br />

For details about other commands on the Create > Surface menu, please refer to <strong>SURFCAM</strong> Help.<br />

Step 1: Create the dial surfaces<br />

This project file already contains the geometry you need to begin creating surfaces. You will start<br />

by extruding the circle for the dial along the Z-axis by 0.50 inch.<br />

To extrude a surface, you need a profile to extrude and a vector to extrude along. <strong>SURFCAM</strong> lets<br />

you extrude along the X, Y, or Z axis or you can define your own axis.<br />

When a profile is extruded, you also have the option to cap either end of the extrusion with a planar<br />

surface. You can cap the start of the extrusion, the end, or both. In this step, you will cap the start<br />

(or bottom) of the extrusion.<br />

After the profile is extruded and capped, you will create a fillet surface with a radius of 0.05 inch<br />

between the two surfaces.<br />

1<br />

On the Create menu,<br />

click Surface<br />

2 Click Extrude<br />

104 | Get <strong>Started</strong> with <strong>SURFCAM</strong>

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