11.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6.1 Scene· Left and Right Eye Blending Map: Allows the use of blending texturesat pixel level. At a final pass the input image is multiplied with therendering. In stereo mode it is possible to define different images forleft and right eye.» Color Correction:• Hue-Shift: Defines the hue-shift value.• Saturation: Sets the color saturation.• Contrast: Sets the overall contrast.• Brightness: Sets the overall brightness.» Glow and Glare:» Advanced• Use Glow: Enables/disables glow.• Glow Threshold: Determines the threshold of the brightness of a pixelwhere the glow effect sets in.• Glow Size: The glow size determines the size of the glow surrounding anobject.• Glow Intensity: The glow intensity determines the brightness of the glow.• Use Glare: Enables/disables glare.• Glare Threshold: Determines the threshold of the brightness of a pixelwhere the glare effect sets in.• Glare Size: Determines the size of the glare.• Glare Intensity: The glare intensity determines the brightness of the glare.• Glare Streaks: Streaks determine the maximum count of streaks. Highervalues appear like stars.• Glare Rotation: Streaks can be rotated in a specified angle.» Intrinsic Parameters: Here, the intrinsic parameters are definable for the camera.105

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