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6 modules - PI-VR GmbH

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7 MATERIALS REFERENCE» Flake Size: Sets the flake’s size.» Flake Intensity: Sets the flake’s contrast value of each flake’s normal direction.» Clearcoat Settings Sets the clearcoat color. The clearcoat is a transparent, stronglyreflective paint layer on the base paint layer.» Clearcoat Type: The Fresnel Term describes the intensity of a reflection basedon the viewing angle. Its intensity at normal incidence is set by the material’sreflectivity.• Off: Turns off the clearcoat.• Fast: Uses a fast but less accurate approximation to the Fresnel Term.• Accurate: Uses a physically accurate evaluation of the Fresnel Term.» Clearcoat color: Sets the clearcoat color.» Reflectivity: Sets the clearcoat reflective intensity.» Use orange peel: Activates a noisy bump structure in the shader.• Orange peel frequency: Sets the bump structure’s noise frequency.• Orange peel intensity: Sets the bump structure’s intensity.For further information on the Displacement, Raytracing, Incandescence, Commonand Transparency settings please refer to the ”General Truelight Material Settings”section at the beginning of the chapter.262

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