11.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULESsettings will be interactively visible in the Viewport as the texture projection willbe instantly applied to the selected objects.» Show Support Geometry Shows a support geometry which is a transparent planetextured with the currently selected texture for planar projection. For cylindricalprojection it is a transparent textured cylinder.» Visibility Sets the visibility of the support geometry.» Distance Sets distance of the planar projection plane to the 3D projection center.» Place Texture 3D» Projection Center: Offers two ways for defining the projection center. You caneither pick the center manually in the scene or set it to the center of the selectedobject(s). To pick the center in the scene, activate the picking mode with the“Pick” button, then hold Shift and left-click in the render window.» Center (x,y,z): Sets custom coordinates for the center of the projection.» Rotation: Sets the texture’s orientation. The rotation value defines the anglethe texture is rotated away from the projection plane orientation.» Place Texture 2D» Keep Aspect Ratio: Keeps the aspect ratio of the texture when projecting.» Scale Mode: Offers two scaling modes.• Fit Scale Only• Fit Scale and Center» Repeat: Sets the texture repetition on x- and y-axis.» Offset: Sets the texture offset value. The offset X(Y and Z) defines how far thetexture is shifted from the projection center position on the x-, y- or z-axis.» Rotation: Sets the texture orientation. The rotation value defines the angle thetexture is rotated away from the projection plane orientation.122

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