11.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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1 GETTING STARTEDprovide a reliable appearance on characterized display devices will be applied. To benefitfrom the advantages of the innovative technique in the presence of legacy RGBdata (e.g. textures or environment maps), tristimuli are automatically converted onthe-fly.The performance overhead for spectral rendering amounts to less than 50%for representative exterior and interior benchmark scenes. The established color dialoghas been extended by an intuitive spectral plot editor, providing both the artisticfreedom to define arbitrary spectral distributions to achieve creatively satisfying renderingeffects as well as the precision to manually fine-tune radiometrically measureddata for technical purposes.» Rasterization Mode (CPU) <strong>VR</strong>ED introduces an OpenGL like rendering mode whichhas no limits in complexity and also allows to render NURBS; especially interestingwhen using <strong>VR</strong>ED in a cluster environment.» Raytracing Performance Improvements Raytracing performance has been improvedby approximate 20%» Raytracing Photon Mapper Automatic Photon Radius calculation» Additional Renderpasses for offline rendering Additional passes allow even morecreative flexibility for composition10» Diffuse, Glossy, Specular und Translucency Color» Diffuse IBL, Light und Indirect Illumination» Glossy IBL, Light und Indirect Illumination» Translucency IBL, Light und Indirect Illumination» Specular Indirect Illumination» Mask Pass» World Position Pass» World View Pass

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