11.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES214is enabled via “Show Light Direction”. If you want to enter X,Y,Z manuallywithout normalization, please disable the manipulator.• Normalize: Normalizes the manually entered direction vector to length 1.• Set to Axis: Sets the direction to X (1, 0, 0), Y (0, 1, 0) or Z (0, 0, 1).• Pick Surface Normal: This button enables a tool to select surface normalsas light direction. SHIFT + left mouse button allows to select a normal ofan object. Click the button again to disable the tool.• Use Camera View Vector: To reproduce the Discontinuity rendering modefrom previous <strong>VR</strong>ED versions select Isophotes as Analysis Mode and enable“Use Camera View Vector”. This updates the direction depending on thecamera viewing direction.» For Highlight/Reflection Lines with Logitudinal Lines on a Sphere:• Show Sphere with Light Lines: Shows the currently set spherical light lineson the sphere together with a transform manipulator that allows you torotate the sphere.• Sphere Rotation: Offers the opportunity to enter values manually.• Set to Axis: Sets the sphere axis to X (1, 0, 0), Y (0, 1, 0) or Z (0, 0, 1).• Pick Surface Normal: This button enables a tool to select surface normalsas sphere axis. SHIFT + left mouse button allows to select a normal of anobject. Click the button again to disable the tool.» For Highlight/Reflection Lines with Parallel Linear Lines on a Plane:• Show Plane with Light Lines: Shows the light lines together with a transparentrepresentation of the plane in the render view and a transformationhandle for translating and rotating the plane.• Light Plane Origin: Sets the origin of the plane.• Light Plane Rotation: Sets the rotation of the plane.• Lines Spacing: Defines the distance between the lines on the plane.

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