11.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES• Principal Point Offset:· x-Offset: Sets the x-Offset. The view itself is not affected by this setting.· y-Offset: Sets the y-Offset. The view itself is not affected by this setting.• Skew Factor: Defines how much <strong>VR</strong>ED skews the view.» Animation:• Animate Camera Change: Turn on/off camera change animation. Cameraparameters are smoothly interpolated when switching to a viewpoint thathas this option activated.• Duration: Sets the duration of the animation in frames.» Manual Projection:• Use Manual Frustum: Activates or deactivates the custom frustum settings.• Sides (L, R, T, B): Definition of the camera projection through a frustumbased on the sides Left, Right, Top, and Bottom.• Update: Updates the render view to the values entered.• Use Manual Projection Matrix: Activates or deactivates the custom projectionmatrix.• Update: Updates the render view to the values entered.» Distortion Map:• Use Distortion Map: Activates or deactivates the distortion map.• Left and Right Eye Distortion Map: Allows the use of a distortion textureat pixel level. The texture describes the course of the normalized XY-imagecoordinates. The input texture is an EXR-image. The red channel describesthe course of the X-image coordinate. The green channel describes thecourse of the Y-image coordinate. The origin (0,0) is at the bottom leftcorner.106

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