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- Page 6 and 7: Table of Contents44.4 Color Managem
- Page 8 and 9: Table of Contents6.3.5 Sequencer .
- Page 11 and 12: 1 GETTING STARTEDThis topic provide
- Page 13 and 14: 1.1 What’s New» New Measured BRD
- Page 15 and 16: 1.2 System Requirements1.2 System R
- Page 17 and 18: 1.3 Installation using Windows1.3 I
- Page 19 and 20: 1.3 Installation using Windows5. Th
- Page 21 and 22: 1.4 Licensing using a network licen
- Page 23 and 24: 1.5 Licensing using a standalone li
- Page 25: 1.5 Licensing using a standalone li
- Page 30 and 31: 2 USING VRED» Scenegraph The Scene
- Page 32: 2 USING VRED2.4 Transform ToolClick
- Page 36 and 37: 3 MENUS AND TOOLBARS» Python Scrip
- Page 38 and 39: 3 MENUS AND TOOLBARS» VRED Essenti
- Page 40 and 41: 3 MENUS AND TOOLBARS» Variants: Al
- Page 42 and 43: 3 MENUS AND TOOLBARS» Show Grid To
- Page 44 and 45: 3 MENUS AND TOOLBARS• Translucenc
- Page 46 and 47: 3 MENUS AND TOOLBARS» Blue/Yellow:
- Page 48 and 49: 3 MENUS AND TOOLBARSthe material on
- Page 50 and 51: 3 MENUS AND TOOLBARS» Optimize Ope
- Page 52 and 53: 3 MENUS AND TOOLBARS• Motion Fact
- Page 54 and 55: 3 MENUS AND TOOLBARS» Render Layer
- Page 56 and 57: 3 MENUS AND TOOLBARS3.2 Toolbars»
- Page 58: 3 MENUS AND TOOLBARS» NCP: Defines
- Page 62 and 63: 4 PREFERENCES4.2 Camera» Base» Fi
- Page 64 and 65: 4 PREFERENCES4.6 Export4.6.1 CubeIm
- Page 66 and 67: 4 PREFERENCES» None: No texture co
- Page 68 and 69: 4 PREFERENCES» Maya Directory: Set
- Page 70 and 71: 4 PREFERENCES4.7.7 SLP» Loader» D
- Page 72 and 73: 4 PREFERENCES4.8.2 PLM XML» Base»
- Page 74 and 75: 4 PREFERENCES» Walk: Sets the navi
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4 PREFERENCES• Auto: Auto leaves
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4 PREFERENCES» Delete: Deletes the
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4 PREFERENCES» Adaptive Sampling:
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4 PREFERENCES» Full Global Illumin
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4 PREFERENCES» IBL Sampling Qualit
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4 PREFERENCEStation found in Help
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5 SCENEGRAPHThe Scenegraph shows al
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5.1 Create» Orthographic Camera: C
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5.2 Edit5.2 Edit» Rename Renames t
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5.2 Edit» Preconditions for mergin
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5.4 Additional Options» Reload Fil
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6 MODULES6.1 Scene6.1.1 Camera Edit
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6.1 Scene» Viewing: There are two
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6.1 Scene• Near Plane: Sets the d
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6.1 Scene· Left and Right Eye Blen
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6.1 Scene6.1.2 Light EditorScene »
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6.1 Scene» Diffuse: Diffuse color
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6.1 Scene» Ray File Ray Files cont
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6.1 Scene6.1.3 Material EditorScene
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6.1 Scene· Duplicate: Directly dup
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6.1 Scene• Remove All Tags: All t
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6.1 Scene• Lock: Lock selected ma
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6.1 Scene6.1.4 Texture EditorScene
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6.1 Scene6.1.5 Ambient OcclusionSce
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6.1 Scene» Maximum Distance: Sets
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6.1 Scene» Calculate Missing Calcu
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6.1 Scene6.1.6 Geometry EditorScene
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6.1 Scene131
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6.1 Scene» Tangents / Binormal: Th
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6.1 Scene6.1.7 Node EditorScene »
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6.1 Scenecombination.» Geometry Va
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6.1 Scene• Right mouse context me
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6.1 Scenecan be created which behav
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6.1 Scene» Script tab For advanced
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6.1 Scene» Remove Animations: Remo
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6.2 Animation6.2 Animation6.2.1 Cur
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6.2 Animation• Oscillate: Runs th
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6.2 Animation» Hotkeys» select: l
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6.2 Animationattributes at a specif
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6.2 Animation» View:» Clip librar
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6.2 Animation6.2.4 SAnimationAnimat
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6.2 Animation» Select Nodes: Selec
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6.3 Interactionall selected objects
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6.3 Interaction» Advanced» Boundi
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6.3 Interaction» Pick position All
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6.3 Interaction» Direction x/y/z:
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6.3 Interaction6.3.4 MeasurementInt
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6.3 Interactionitly picked points.
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6.3 Interaction6.3.5 SequencerInter
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6.3 Interaction» jumpViewPoint: Se
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6.3 Interaction· false• showImag
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6.3 Interaction· 1 = vertical cros
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6.3 Interaction» resetRenderLayers
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6.3 Interaction• materialColorR:
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6.3 Interaction» Remove Removes a
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6.3 Interaction• Rotation: Sets t
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6.3 Interaction» Remove server: Re
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6.4 Rendering• Image Size Presets
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6.4 Renderinginformation on nodes/m
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6.4 Rendering» General Settings»
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6.4 Rendering· Catmull Rom: The ca
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6.4 Renderingslightly which signifi
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6.4 Renderingsamples set to 256 wil
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6.4 Rendering» Photon Tracing Note
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6.4 Rendering6.4.2 ClusterRendering
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6.4 Rendering• Parallel Channels:
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6.4 Rendering6.4.3 Render LayerRend
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6.4 Rendering» Duplicate Layer: Du
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6.4 Renderingbe perfectly diffuse r
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6.4 Rendering• Limited Lines Leng
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6.5 Scripting6.5.2 Script EditorEdi
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7 MATERIALS REFERENCE• Illuminate
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7 MATERIALS REFERENCE222• Color:
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7 MATERIALS REFERENCE· Rotate: Rot
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7 MATERIALS REFERENCE• Repeat Mod
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7 MATERIALS REFERENCEuse precompute
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7 MATERIALS REFERENCE7.1.2 Brushed
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7 MATERIALS REFERENCE• Planar Map
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7 MATERIALS REFERENCE• Repeat Mod
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7 MATERIALS REFERENCE7.1.3 CarbonTh
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7 MATERIALS REFERENCE» Use Structu
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7 MATERIALS REFERENCEform the same
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7 MATERIALS REFERENCE7.1.5 ChromeWi
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7 MATERIALS REFERENCE• Repeat Mod
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7 MATERIALS REFERENCE7.1.7 Flipflop
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7 MATERIALS REFERENCE7.1.8 GlassThe
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7 MATERIALS REFERENCE» X Offset U,
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7 MATERIALS REFERENCE7.1.9 GlowThe
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7 MATERIALS REFERENCE7.1.11 Line Ch
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7 MATERIALS REFERENCE• Triplanar:
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7 MATERIALS REFERENCE» X,Y,Z Rotat
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7 MATERIALS REFERENCE» Clearcoat T
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7 MATERIALS REFERENCE» Flake Size:
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7 MATERIALS REFERENCE7.1.17 PhongTh
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7 MATERIALS REFERENCE• Use ICC Pr
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7 MATERIALS REFERENCE· Mirrored Re
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7 MATERIALS REFERENCEsurface. The h
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7 MATERIALS REFERENCE· Mirrored Re
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7 MATERIALS REFERENCE7.1.19 Reflect
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7 MATERIALS REFERENCE• Use ICC Pr
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7 MATERIALS REFERENCE7.1.20 Reflect
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7 MATERIALS REFERENCE· Mirrored Re
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7 MATERIALS REFERENCE7.1.21 ShadowT
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7 MATERIALS REFERENCE7.1.22 Skyligh
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7 MATERIALS REFERENCE» Use Mirrore
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7 MATERIALS REFERENCE• Override I
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7 MATERIALS REFERENCEImage. The lig
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7 MATERIALS REFERENCEobjects that a
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7 MATERIALS REFERENCE7.1.25 TireThe
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7 MATERIALS REFERENCE» Use Profile
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7 MATERIALS REFERENCEincidence equa
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7 MATERIALS REFERENCE» Roughness T
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7 MATERIALS REFERENCE7.1.27 Unicolo
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7 MATERIALS REFERENCE7.1.28 VelvetT
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7 MATERIALS REFERENCE» Repeat Mode
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7 MATERIALS REFERENCE7.1.29 Woven C
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7 MATERIALS REFERENCE» Pattern Rep
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7 MATERIALS REFERENCE» Use Texture
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7 MATERIALS REFERENCE» Emission Se
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7 MATERIALS REFERENCEangle of incid
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7 MATERIALS REFERENCE» Force Trans