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TINK - sketching product experiences of connected objects

Tink is the result of my graduation project from the master in design for interaction at TUDelft. Tink is a web platform that connects products with one another via the Internet, it provides designers with a complete Internet of Things (IOT) development environment. Designers are provided with a rich stack of features to sketch, prototype and test IOT projects. Tink is a user-friendly, visual, collaborative, open-source tool for designers to build connected interactions among objects.

Tink is the result of my graduation project from the master in design for interaction at TUDelft.

Tink is a web platform that connects products with one another via the Internet, it provides designers with a complete Internet of Things (IOT) development environment.
Designers are provided with a rich stack of features to sketch, prototype and test IOT projects. Tink is a user-friendly, visual, collaborative, open-source tool for designers to build connected interactions among objects.

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Market analysis - 39<br />

2.2.6 - Objects Networks<br />

This category <strong>of</strong> <strong>product</strong>s is the least<br />

explored in the IoT landscape, it<br />

comprehends networks <strong>of</strong> many <strong>objects</strong><br />

which talk and communicate with each<br />

other.<br />

Networks <strong>of</strong> <strong>objects</strong> can be composed<br />

<strong>of</strong> similar or different type <strong>of</strong> <strong>objects</strong>.<br />

The connection between them can be<br />

hierarchical or horizontal.<br />

Network <strong>of</strong> object use the network to share<br />

data between each other, they usually<br />

don’t influence each other directly but is<br />

the global behaviour <strong>of</strong> the network that<br />

influence the single entity.<br />

An example <strong>of</strong> this kind <strong>of</strong> <strong>product</strong> is the<br />

TVilight system for smart lighting 26 (Figure<br />

24): A networks <strong>of</strong> street light poles able<br />

to dim the light when no one is present<br />

on the street. The light poles communicate<br />

with each other in order to provide the<br />

required light level when someone is<br />

passing by.<br />

The poles have to share information<br />

between each other: when the sensor on<br />

one pole detects an approaching car it has<br />

to notify the 10 poles next to it to turn on<br />

their light as well.<br />

Addicted toaster 27 (Figure 25) is<br />

another good example <strong>of</strong> a network <strong>of</strong><br />

inter<strong>connected</strong> <strong>product</strong>s.<br />

Addicted Toasters are toasters that love to<br />

be used, toasters with agency and desires,<br />

toasters that will get jealous <strong>of</strong> other<br />

toasters that are appreciated more.<br />

The toaster communicate to each other to<br />

know how their fellow Toasters are faring.<br />

If a toaster thinks that it is not being used<br />

enough, it will try to get itself transported<br />

to someone else that makes more toast.<br />

Figure 24. City Sense (2012),<br />

TVilight<br />

Figure 25. Addicted Toaster (2012),<br />

Simone Rebaudengo

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