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TINK - sketching product experiences of connected objects

Tink is the result of my graduation project from the master in design for interaction at TUDelft. Tink is a web platform that connects products with one another via the Internet, it provides designers with a complete Internet of Things (IOT) development environment. Designers are provided with a rich stack of features to sketch, prototype and test IOT projects. Tink is a user-friendly, visual, collaborative, open-source tool for designers to build connected interactions among objects.

Tink is the result of my graduation project from the master in design for interaction at TUDelft.

Tink is a web platform that connects products with one another via the Internet, it provides designers with a complete Internet of Things (IOT) development environment.
Designers are provided with a rich stack of features to sketch, prototype and test IOT projects. Tink is a user-friendly, visual, collaborative, open-source tool for designers to build connected interactions among objects.

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68 - <strong>TINK</strong><br />

4.1 Sketching <strong>TINK</strong><br />

Following the program <strong>of</strong> requirement<br />

an ideation phase started. Several ideas<br />

where produced based on the insights<br />

gained trough the user research and the<br />

market analysis; the ideas however felt very<br />

<strong>connected</strong> to each other, as if they where<br />

just different features <strong>of</strong> a bigger platform.<br />

As soon as I started drawing pieces <strong>of</strong><br />

the interface I started connecting the<br />

different ideas together. The <strong>sketching</strong><br />

helped me taking out the ideas from my<br />

mind, iteratively reflect on those and make<br />

modification to the initial concept.<br />

This ideation process resulted in the<br />

design <strong>of</strong> <strong>TINK</strong>: a web platform that<br />

connects <strong>product</strong>s with one another via the<br />

Internet. Think builds upon the program <strong>of</strong><br />

requirements laid out in previous chapters<br />

<strong>of</strong> this report <strong>of</strong>fering designers a complete<br />

Internet <strong>of</strong> Things (IOT) development<br />

environment to sketch experiential<br />

prototype <strong>of</strong> <strong>connected</strong> <strong>objects</strong>. <strong>TINK</strong><br />

is a user-friendly, visual, collaborative,<br />

open-source tool for designers to build<br />

<strong>connected</strong> interactions among <strong>objects</strong>.<br />

User-Friendly<br />

<strong>TINK</strong> targets interaction designers with<br />

minimal Arduino experience who are able<br />

to read and understand at least some<br />

Arduino code.<br />

This visual platform has a low barrier to<br />

learning and its full functionality is easily<br />

discoverable through use.<br />

Visual<br />

The interface hides most <strong>of</strong> the complexity<br />

<strong>of</strong> the system, allowing users with different<br />

skill sets to explore it, and learn the<br />

different components <strong>of</strong> the platform.<br />

<strong>TINK</strong> provides users with visual building<br />

blocks to create functionality without<br />

requiring any code to be written. Users<br />

more comfortable in writing code can do<br />

so within <strong>TINK</strong> and open, modify, or create<br />

new building blocks to share with the<br />

community.<br />

<strong>TINK</strong> is composed <strong>of</strong> 2 main components:<br />

one for editing the system and one for<br />

monitoring it.<br />

• The edit view combines system<br />

diagram <strong>sketching</strong> environment with<br />

a building block library and an code<br />

editor<br />

• The monitor view combines a map<br />

displaying the locations <strong>of</strong> the<br />

entities and graphs visualizing data<br />

recorded by the entities.<br />

Collaborative<br />

This web platform allows different users<br />

will be able to access, modify, and monitor<br />

the project remotely and simultaneously<br />

Open Source<br />

As an open source tool, similar to<br />

Wordpress and other content management<br />

systems (CMS), it will be possible to use a<br />

central version <strong>of</strong> the system, or install a

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