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11-12 GA-1120 Color Management - Toshiba

11-12 GA-1120 Color Management - Toshiba

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1-6 <strong>GA</strong>-<strong>11</strong>20 <strong>Color</strong> <strong>Management</strong><br />

select from the four rendering styles currently found in industry standard ICC profiles.<br />

<strong>GA</strong>-<strong>11</strong>20 rendering style Best used for<br />

Photographic—Typically results<br />

in less saturated output than<br />

presentation rendering when<br />

printing out-of-gamut colors. It<br />

preserves tonal relationships in<br />

images.<br />

Presentation—Creates<br />

saturated colors but does not<br />

match printed colors precisely<br />

to displayed colors.<br />

In-gamut colors such as flesh<br />

tones are rendered well; similar<br />

to the Photographic rendering<br />

style.<br />

Relative <strong>Color</strong>imetric—Provides<br />

white-point transformation<br />

between the source and<br />

destination white points. For<br />

example, the bluish gray of a<br />

monitor will map to neutral<br />

gray. You may prefer this style<br />

to avoid visible borders when<br />

not printing full-bleed.<br />

Absolute <strong>Color</strong>imetric—<br />

Provides no white point<br />

transformation between the<br />

source and destination white<br />

points. For example, the bluish<br />

gray of a monitor will map to a<br />

bluish gray.<br />

Photographs, including scans<br />

and images from stock<br />

photography CDs.<br />

Artwork and graphs in<br />

presentations. In many cases, it<br />

can be used for mixed pages<br />

that contain both presentation<br />

graphics and photographs.<br />

Advanced use when color<br />

matching is important but you<br />

prefer white colors in the<br />

document to print as paper<br />

white. It may also be used with<br />

PostScript color management to<br />

affect CMYK data for<br />

simulation purposes.<br />

Situations when exact colors are<br />

needed and visible borders are<br />

not distracting. It may also be<br />

used with PostScript color<br />

management to affect CMYK<br />

data for simulation purposes.<br />

Equivalent ICC<br />

rendering style<br />

Image, Contrast, and<br />

Perceptual<br />

Saturation, Graphics<br />

Relative <strong>Color</strong>imetric<br />

Absolute <strong>Color</strong>imetric

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