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Tesis y Tesistas 2020 - Postgrado - Fac. de Informática - UNLP

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Mg. Luis Alberto Hunicken

the other, two concepts that had not been seen together

in the researched works were combined: gamification on

the one hand and adaptive learning on the other. And it is

considered that these contributions can be summarized in

just one: the process is applicable to other subjects and it is

plausible to think that the results that will be obtained will

be similar to those obtained in this work.

Future Research Lines

It is considered that it is possible to advance in the

deepening of this research through the inclusion of greater

challenges for students. Components of virtual reality,

augmented reality, and more simulators and learning object

developments could be incorporated. Also implement more

case studies, to make evident the relevance of the contents

of the subject in future professional practice. In the same

vein, a future challenge would be the implementation of

professional practices in companies, in which the systems

of organizations are studied to determine the efficiency of

the algorithms or work on their improvement in those cases

in which it is detected that they are not. they meet the

quality criteria studied in the subject.

73 TESIS Y TESISTAS 2020

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