Tesis y Tesistas 2020 - Postgrado - Fac. de Informática - UNLP
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Mg. Luis Alberto Hunicken
the other, two concepts that had not been seen together
in the researched works were combined: gamification on
the one hand and adaptive learning on the other. And it is
considered that these contributions can be summarized in
just one: the process is applicable to other subjects and it is
plausible to think that the results that will be obtained will
be similar to those obtained in this work.
Future Research Lines
It is considered that it is possible to advance in the
deepening of this research through the inclusion of greater
challenges for students. Components of virtual reality,
augmented reality, and more simulators and learning object
developments could be incorporated. Also implement more
case studies, to make evident the relevance of the contents
of the subject in future professional practice. In the same
vein, a future challenge would be the implementation of
professional practices in companies, in which the systems
of organizations are studied to determine the efficiency of
the algorithms or work on their improvement in those cases
in which it is detected that they are not. they meet the
quality criteria studied in the subject.
73 TESIS Y TESISTAS 2020