Download the Plane Maker Manual - X-Plane
Download the Plane Maker Manual - X-Plane
Download the Plane Maker Manual - X-Plane
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4 2. THE PLANE MAKER INTERFACE<br />
2.3 Creating an Aircraft File<br />
Figure 2.1: Option to disable desktop composition<br />
Figure 2.2: Clicking File −→ Open<br />
To create a new aircraft project, open <strong>the</strong> File menu and click New. <strong>Plane</strong> <strong>Maker</strong> will create a new<br />
aircraft with nothing but a cylindrical fuselage. If you click File → Save As from here, you can<br />
choose which folder to save <strong>the</strong> new aircraft in. Be sure to create <strong>the</strong> folder first in your file browser<br />
(Windows Explorer, Finder, etc.).<br />
The standard place to save aircraft is in <strong>the</strong> Aircraft directory, located within <strong>the</strong> main X-<br />
<strong>Plane</strong> directory. For instance, a VTOL craft created for X-<strong>Plane</strong> 10 might be found in <strong>the</strong> following<br />
location:<br />
X-<strong>Plane</strong> 10/Aircraft/My Custom <strong>Plane</strong>s/VTOL/my new VTOL.acf<br />
However, X-<strong>Plane</strong> doesn’t care where <strong>the</strong> aircraft is located—you could just as easily save <strong>the</strong><br />
project in <strong>the</strong> Scenery folder.