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Download the Plane Maker Manual - X-Plane

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3.6. ADDING OTHER SURFACES AND BODIES 43<br />

Figure 3.41: Parts of <strong>the</strong> engines modeled as nacelles (thanks to Wikimedia Commons user Delatorre<br />

for <strong>the</strong> jet engine photo)<br />

Figure 3.42: The “aircraft has a nacelle over this engine” checkbox<br />

Figure 3.43 shows a wireframe view of a nacelle, side-by-side with its skinned counterpart. Note<br />

<strong>the</strong> large black dot on <strong>the</strong> left side of <strong>the</strong> nacelle in <strong>the</strong> wireframe view. This is <strong>the</strong> position specified<br />

for <strong>the</strong> engine itself; it is <strong>the</strong> “center of thrust” for <strong>the</strong> engine. This point serves as <strong>the</strong> reference<br />

point for this nacelle.<br />

Adding Engine Pylons<br />

Figure 3.43: An engine nacelle, seen both in wireframe and textured views<br />

Engine pylons—<strong>the</strong> hardpoints of an aircraft designed to have engines mounted to <strong>the</strong>m—are<br />

modeled using <strong>the</strong> Engine Pylons dialog box, launched from <strong>the</strong> Standard menu. (Note that it only

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