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Rendering Audio with E-MU PowerFX<br />

Rendering (sometimes called Export) is a mixdown process performed by the host<br />

application, which creates a new digital audio file from a multitrack song. Rendering<br />

allows a virtually unlimited number of VST effects to be used because the audio<br />

processing is performed out of realtime.<br />

E-MU PowerFX and the PatchMix DSP effects are strictly realtime processes. When E-<br />

MU PowerFX are used while rendering audio, the rendering process must proceed at<br />

realtime rate. Some host applications are not designed to handle realtime rendering<br />

and this can cause problems. E-MU PowerFX can be used with these applications if you<br />

are willing to follow certain guidelines.<br />

General Tips for Rendering using PowerFX<br />

If an error message occurs, increase the “ASIO Buffer Latency” setting located in<br />

the device Setup dialog box. Depending on your setup, you may have to<br />

increase or decrease the Buffer Latency settings to find the setting that works.<br />

Instead of rendering with E-MU PowerFX, bounce the E-MU PowerFX processed<br />

tracks to another track in realtime.<br />

Check “Realtime Render” in the Render dialog box when using Cubase LE,<br />

Cubase SX2 or Cubase SL2. This setting will give the best results.<br />

Tips for using Freeze Mode on Cubase LE<br />

Make the project length as short as possible. Freeze always renders the entire<br />

project length, even if the MIDI track being rendered is shorter.<br />

Great Tip: Temporarily bypass E-MU PowerFX (and any other effects) even<br />

when “Freezing” another track. This will allow the track to Freeze faster than<br />

realtime.<br />

Using E-MU PowerFX with WaveLab and SoundForge<br />

Stuttering in the audio can occur when rendering with SoundForge or any version of<br />

Steinberg WaveLab. This problem is caused by discontinuities in the first few audio<br />

buffers as they are fed by WaveLab to E-MU PowerFX. The problem can be eliminated<br />

by following these guidelines.<br />

Check “Render Mode” box in the E-MU PowerFX preferences. See page 102.<br />

We recommend that you only use the MME/WAVE E-DSP Wave [xxxx] drivers.<br />

Reduce the “Buffer Size” in the WaveLab, Audio Preferences dialog box. This<br />

moves the stuttering to beginning of the file.<br />

Pad the beginning (and/or end) of your audio file with silence (.5 to several<br />

seconds depending on the file). This action causes the buffer discontinuities to<br />

occur before the song begins.<br />

5 - Effects<br />

Rendering Audio with E-MU PowerFX<br />

E-MU PCI Digital Audio Systems 105

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