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5 - Effects<br />
Core Effects Descriptions<br />
Flanger<br />
A flanger is a very short delay line whose output is mixed back together with the<br />
original sound. Mixing the original and delayed signals results in multiple frequency<br />
cancellations known as a comb filter. Since the flanger is a type of filter, it works best<br />
with harmonically rich sounds.<br />
A low frequency oscillator is included to slowly change the delay time. This creates a<br />
rich, sweeping effect as the notches move up and down across the frequency range. The<br />
amount of feedback deepens the notches, intensifying the effect. You can invert the<br />
feedback signal by choosing a negative feedback value. Inverting the feedback signal<br />
creates peaks in the notch filter and deepens the effect.<br />
In<br />
Signal path = Stereo<br />
Feedback<br />
Delay<br />
Flanger<br />
LFO<br />
Waveform<br />
Parameter Description<br />
Phase<br />
Out<br />
Delay Sets the initial delay of the flanger in .01 millisecond increments.<br />
This parameter allows you to “tune” the flanger to a specific<br />
frequency range. Range: .01ms to 4ms<br />
Feedback Controls how much signal is recirculated through the delay line<br />
and increases resonance. Negative values can produce intense<br />
flanging with some signals. Range 0% to 100%<br />
LFO Rate Sets the speed of the flanger sweep. Range: .01 Hz to 10Hz<br />
LFO Depth Sets how much the LFO affects the delay time. Increases the<br />
animation and amount of the flanging effect. Range 05 to 100%<br />
LFO Waveform Selectable between Sine or Triangle wave.<br />
LFO L/R Phase Controls the stereo width by adjusting the phase difference<br />
between the left and right sweeps. Range: -180° to +180°<br />
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