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What Makes Something Alive - Virginia Department of Education

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Overall Flow <strong>of</strong> <strong>Virginia</strong> Animals and their Habitats Unit<br />

Generic Cross-Curricular Unit<br />

Flowchart<br />

Bloom’s<br />

Taxonomy<br />

<strong>Virginia</strong> Animals and their Habitats<br />

Second-Grade Cross-Curricular Unit<br />

Phase I<br />

CONCEPTS<br />

&<br />

SKILLS<br />

Knowledge<br />

Comprehension<br />

Introduction <strong>of</strong> content in<br />

Topics 1-6<br />

Introduction and initial use<br />

<strong>of</strong> skills in Topics 1-6<br />

Phase II<br />

PROJECT /<br />

CONTENT<br />

APPLICATION<br />

Application<br />

Application <strong>of</strong> the learned<br />

skills and content to the<br />

study <strong>of</strong> <strong>Virginia</strong> animals in<br />

Topics 1-6<br />

Analysis<br />

Phase III<br />

APPLY CRITICAL<br />

THINKING SKILLS<br />

Synthesis<br />

Evaluation<br />

Application <strong>of</strong> higher level<br />

thinking skills in the<br />

student-team <strong>Virginia</strong><br />

animals projects<br />

Application <strong>of</strong> higher level<br />

thinking skills with content,<br />

investigation processes,<br />

and exploratory tools,<br />

especially in Topic 7 with<br />

application to current-event<br />

topics<br />

iv<br />

<strong>Virginia</strong> Animals and their Habitats

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