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Important point<br />

The photo need to be well-oriented<br />

(the north is up). Otherwise the georeferencing<br />

is impossible. If the photo<br />

has been not well-oriented, it needs to<br />

be turned up.<br />

4.<br />

Create the polygon<br />

of the village<br />

boundary<br />

Before zoning, the village boundaries must be set-up. The village boundaries may<br />

have been set-up by district authorities. In this case the team must be coordinated<br />

with them and have a copy of their shapefiles to start zoning from it. In the following<br />

paragraphs, the two cases are studied.<br />

In the case the boundary of the<br />

village has not been set up yet<br />

If the village boundary has not been<br />

defined yet, the limits need to be established<br />

by villagers and negotiated<br />

with neighbouring villages, on the 3D<br />

model using strings and nails (reference<br />

to the previous toolbox).<br />

How to take a 3D model photo<br />

Once the boundary negotiation is<br />

over, and everyone agrees with the<br />

boundary set-up, a photograph of the<br />

3D model is taken. An “usual” camera<br />

is enough. The 3D model is flat on a<br />

table, and the photographer should<br />

be at around 1m40 higher than the 3D<br />

model holding the camera horizontally.<br />

Someone standing in front of<br />

the photographer can check the level<br />

of the camera. The camera angle<br />

should be large enough to include the<br />

whole 3D model (not only the village<br />

area) as it will ease the georeferencing.<br />

Below a photo of the village 3D<br />

model with dark string used to delineate<br />

the village boundary.<br />

TOOLBOX 6 QGIS for land use planning<br />

The photograph is then copied in the<br />

village folder, in the folder named<br />

“Boundary”.<br />

• Zoom the map to the target village<br />

location using other layers. Open<br />

71

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