04.01.2015 Views

SB-10 USER'S MANUAL

SB-10 USER'S MANUAL

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A!<br />

LINE 70<br />

LINE 80<br />

LINE 90<br />

Prints the data read in line 60.<br />

Continues the nested for/next loop, which causes all<br />

60 columns in a row to be read and printed.<br />

Causes a line feed.<br />

LINE<br />

LINE<br />

<strong>10</strong>0 Instructs the nested for/next loop to continue to read<br />

and print subsequent rows until all eight rows have<br />

been printed.<br />

120 Tells the printer to print the word “smile” underneath<br />

the graphic image.<br />

When you’ve run this program, your result should be similar to the<br />

picture illustrated in Figure F-9. Now try running the same program<br />

again, with the following minor changes to lines 90 and 1<strong>10</strong>:<br />

*In line 20, change “<strong>10</strong>” to “15”.<br />

.In line 40, change “Y” to “K”.<br />

When your printer prints the new program, it will look like this:<br />

SMILE<br />

Figure F-<strong>10</strong>. “Smiling” in the 8x3-bit mode.<br />

That’s how easy it is to print a picture using 8x3-bit mode! 8x3-bit<br />

graphics mode is similar to the 8-bit mode, except that each bit in -<br />

the data byte controls three pins, not just one. Thus, the 8x3-bit mode<br />

will print the same image three times as wide and three times as dense<br />

as the one shown in Figure F-9.<br />

To print in the 8x3-bit mode, remember: just use < ESC> K to<br />

set up the mode, and change the line spacing to 151120ths of an inch.<br />

We hope you enjoy experimenting with 16-bit and 24-bit modes,<br />

too-you just may unleash a creative streak you never knew you had!<br />

124

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