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Guide to the Immortals

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animal species so common in Skothar, which <strong>the</strong>y thought<br />

had been swallowed by <strong>the</strong> sea.<br />

Later on Utnapishtim became an elf in <strong>the</strong> devastated<br />

land of Evergrun, and had <strong>to</strong> find <strong>the</strong> Ark quickly in order<br />

<strong>to</strong> transport his clan and numerous inhabitants of <strong>the</strong> forests<br />

of Evergrun <strong>to</strong> <strong>the</strong>ir new homeland of Grunland, before <strong>the</strong><br />

earthquakes and <strong>the</strong> waters swallowed Evergrun. Only in<br />

BC 2800 did he manage <strong>to</strong> become an Immortal in Sphere<br />

of <strong>the</strong> Matter, after accomplishing a last epic quest in <strong>the</strong><br />

Savage Coast, where, in <strong>the</strong> jungles of <strong>the</strong> Immortal’s Arm,<br />

he built <strong>the</strong> Temple of <strong>the</strong> Ark, a monumental ziggurat that<br />

hides <strong>the</strong> powerful artefact.<br />

Personality: Utnapishtim is <strong>the</strong> patron of order and<br />

life that wins over Chaos and destruction. He gives hope<br />

<strong>to</strong> his followers and teaches <strong>the</strong>m <strong>to</strong> respect law and <strong>to</strong><br />

live peacefully. His clerics preach <strong>the</strong> respect for<br />

Immortal Justice, Traditions, and Order, and are famous<br />

as wise judges in <strong>the</strong> communities <strong>the</strong>y protect.<br />

Utnapishtim is also associated with travel and protection<br />

of living species, and this makes him a good ally of Ka<br />

and Terra, while he is a long time enemy of Thana<strong>to</strong>s.<br />

Patron: Unknown [presumed Ka]<br />

Allies: Terra, Ka<br />

Enemies: Thana<strong>to</strong>s<br />

Classic D&D Stats<br />

Followers’ Alignment: Lawful or Neutral<br />

Favoured weapon: None (allowed all bludgeoning<br />

weapons)<br />

Clerics’ skills and powers: Free Direction Sense and<br />

Navigation general skills, +2 bonus <strong>to</strong> general skill<br />

Knowledge of Codes and Laws of a specific civilization (not<br />

free)<br />

D&D 3E Stats<br />

Domains: Matter, Law, Travel, Protection, Justice<br />

Favoured weapon: Light mace<br />

Source: IM3<br />

VALERIAS<br />

(Ashanti, Biao Hun Xi—Ai, Girder-on of<br />

Weapons, Hathnor, Isiris, Shaya, Sjofn, Vanu)<br />

Immortal of Love, Patroness of Passion and<br />

Desire, Lady of Charity, Protec<strong>to</strong>r of Lovers<br />

Level, Alignment, Sphere: 31 st (Hierarch), CG,<br />

Matter<br />

Symbol: A delicate rose with particularly pointed<br />

thorns<br />

Portfolio: Love, passion, desire, sensuality, beauty,<br />

arts, fertility, protection, charity<br />

Worshipped in: Bellissaria, Cestia, Savage Coast<br />

(Almarròn, Cimmaron, Gargoña, Guadalante, Herath,<br />

Narvaez, Saragón, Texeiras, Torreòn, Vilaverde), Davania<br />

(Brasol, Izonda, Meghala Kimata, Pelatan, Vulcania), Isle<br />

of Dawn (Shadow Coast, Helskir, East Portage,<br />

Reds<strong>to</strong>ne, Thothia), Pearl Islands, Alphatian Sea<br />

(Alphatia, Alatian Islands), Hollow World (Milenians,<br />

Nithians, Tanagoro, Traldar), Known World (Darokin,<br />

131 <br />

Ierendi, Nor<strong>the</strong>rn Reaches, Thyatis), Norwold, Ochalea,<br />

Skothar (Minaea, Thonia, Zyxl), Yavdlom<br />

Appearance: A most beautiful woman who appears <strong>to</strong><br />

be of <strong>the</strong> observer’s race, dressed in clo<strong>the</strong>s of uniquely<br />

tasteful design and precious jewels typical of <strong>the</strong> culture<br />

<strong>to</strong> which she manifests, besides a pair of golden earrings<br />

that represent <strong>the</strong> rising sun, a gift of her lover Ixion..<br />

His<strong>to</strong>ry: Valerias belongs <strong>to</strong> <strong>the</strong> caste of <strong>Immortals</strong> so<br />

ancient <strong>the</strong>y cannot remember <strong>the</strong>ir own mortal life nor<br />

does she want <strong>to</strong> try <strong>to</strong> shine a light on her past. Valerias<br />

only began <strong>to</strong> become interested in Mystara when <strong>the</strong><br />

first humans appeared on it, and she remains fascinated<br />

by <strong>the</strong>ir vitality, passion and cus<strong>to</strong>ms. In particular,<br />

Valerias is becoming <strong>the</strong> patroness of love, especially of<br />

<strong>the</strong> his<strong>to</strong>ry of tragic, <strong>to</strong>rmented, and impassioned love. In<br />

this capacity, she was often referred <strong>to</strong> as Girder-on of<br />

Weapons. Some legends tell of her intervention on <strong>the</strong><br />

side of lovers who face death <strong>to</strong>ge<strong>the</strong>r as <strong>the</strong> bringer of<br />

arms and armour <strong>to</strong> better combat adverse luck. Her cult<br />

is popular in every part of Mystara, both as patroness of<br />

idealised and physical love, and of fertility (in women and<br />

in nature), sensuality, femininity, and charity.<br />

Personality: Valerias is a very passionate Immortal and<br />

as such, her temperament is s<strong>to</strong>rmy, proud, and sanguine.<br />

She likes <strong>to</strong> meddle in <strong>the</strong> affairs of mortals and is<br />

inclined <strong>to</strong> intervene indirectly <strong>to</strong> help all those mortals<br />

that affect her fantasy or demonstrate charm and<br />

charisma. These rushes of blood are however transi<strong>to</strong>ry,<br />

and so as suddenly as her interest for a s<strong>to</strong>ry or an<br />

individual can bloom it can diminish equally rapidly<br />

when it grows troublesome or predictable. Even her<br />

romantic relationship with Ixion, which has lasted since<br />

time immemorial, suffers disruptions from time <strong>to</strong> time<br />

when Valerias loses her head <strong>to</strong> someone else, but in <strong>the</strong><br />

end she always returns <strong>to</strong> Ixion, when looking for<br />

stability. Despite being both <strong>the</strong> uncontested patroness of<br />

love and beauty, she has however recently began <strong>to</strong> feel a<br />

serious rivalry <strong>to</strong>wards Kythria, a young Immortal who<br />

was once her priestess and who is now under <strong>the</strong><br />

protection of Eiryndul (ano<strong>the</strong>r Immortal that Valerias<br />

detests for his unendurable arrogance and his repeated<br />

advances), who seeks <strong>to</strong> steal her place and her followers.<br />

Fur<strong>the</strong>rmore, given his spirited and unstable character,<br />

she doesn’t support <strong>the</strong> pedantry of Khoronus, often<br />

ending with her arguing with him.<br />

Patron: Unknown (probably none)<br />

Allies: Ixion (her companion)<br />

Enemies: All <strong>the</strong> Entropics, Eiryndul, Kythria,<br />

Khoronus<br />

Classic D&D Stats<br />

Followers’ Alignment: Clerics and followers can have<br />

any alignment (clerics are usually Neutral or Chaotic)<br />

Favoured weapon: Short sword or rapier (allowed all<br />

bludgeoning weapons)<br />

Clerics’ skills and powers: Can freely cast locate object<br />

and remove fear each once per day (considered magical<br />

abilities), and on reaching 9 th level can cast charm person

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