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Guide to the Immortals

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FUGIT<br />

Level, Alignment, Sphere: 22 nd (Empyreal), LN,<br />

Time<br />

Symbol: A serpent biting its tail (<strong>the</strong> Ouroboros,<br />

symbol of eternity and <strong>the</strong> circular nature of time)<br />

Portfolio: Persevere <strong>the</strong> flow of time, memory,<br />

his<strong>to</strong>ry, experience, knowledge, temporal paradoxes<br />

Worshipped in: Yavdlom<br />

Appearance: Fugit look like a man so old he appears<br />

ageless, with a bald head, a short white beard, many<br />

wrinkles that frame a face with a wise and calm aspect, but<br />

in which are two bright, attentive, and inquisitive eyes,<br />

wearing a light blue long tunic that appears liquid due <strong>to</strong> its<br />

folds and <strong>to</strong> <strong>the</strong> reflections that continually ripple through it.<br />

To <strong>the</strong> eyes of an observer, Fugit is enveloped by an aura<br />

that makes him appear divided in<strong>to</strong> hundreds of images that<br />

repeat, after a few fractions of a second delay, all of his<br />

movements.<br />

His<strong>to</strong>ry (PROBABLE THEORY): The origins of<br />

Fugit and <strong>the</strong> way in which he became Immortal are quite<br />

bizarre. He came from <strong>the</strong> Temporal Prime (<strong>the</strong> plane of <strong>the</strong><br />

temporal flow that surrounds each reality), in which he lived<br />

in symbiosis with o<strong>the</strong>rs of his race. Because of <strong>the</strong><br />

interference of some carnifex in <strong>the</strong> temporal flow, members<br />

of his race were magically attracted <strong>to</strong>ward portals that led<br />

<strong>to</strong> Mystara. Here <strong>the</strong>y were imprisoned and utilised for<br />

experiments that helped <strong>the</strong> carnifex in <strong>the</strong>ir attempts <strong>to</strong><br />

achieve <strong>the</strong> <strong>to</strong>tal control of space-time. Last among <strong>the</strong><br />

survivors of this impossible struggle, Fugit was able <strong>to</strong><br />

communicate with <strong>the</strong> Immortal Simurgh, advising him of<br />

how much had happened. Simurgh tried his best <strong>to</strong> help<br />

Fugit's people (by now reduced <strong>to</strong> a few dozen individuals),<br />

but <strong>the</strong> tragedy by now was inevitable. For <strong>the</strong> <strong>Immortals</strong><br />

(warned by Simurgh) <strong>the</strong>re just remained one final drastic<br />

solution. Understanding well that if <strong>the</strong>y didn’t do anything,<br />

o<strong>the</strong>r worlds would also be in danger, Fugit accepted <strong>the</strong><br />

proposal of <strong>the</strong> <strong>Immortals</strong> of Mystara, and he was made <strong>the</strong><br />

instrument of <strong>the</strong>ir revenge. In <strong>the</strong> final ceremony that<br />

should fully open <strong>to</strong> <strong>the</strong> carnifex <strong>the</strong> space-time portal,<br />

making <strong>the</strong>m <strong>Immortals</strong> and capable of unlocking <strong>the</strong> gates<br />

of <strong>the</strong> prison of <strong>the</strong> Entity of Elsewhere, Fugit became <strong>the</strong><br />

catalyst of <strong>the</strong> power of <strong>the</strong> <strong>Immortals</strong> resulting in <strong>the</strong> failure<br />

of <strong>the</strong> ritual of <strong>the</strong> carnifex and a surge of anti-time that<br />

completely ruined all <strong>the</strong> civilisation. A few survivors were<br />

taken by <strong>the</strong> <strong>Immortals</strong> and sealed in <strong>the</strong> Wells of Exile<br />

forever. Following <strong>the</strong> ritual, Fugit survived and again<br />

found himself changed by <strong>the</strong> energy which had coursed<br />

through him; his essence became that of an Immortal. From<br />

that moment he was devoted <strong>to</strong> <strong>the</strong> Sphere of Time, and he<br />

became <strong>the</strong> defender of <strong>the</strong> Temporal Plane and of <strong>the</strong><br />

reality of <strong>the</strong> Multiverse. In <strong>the</strong> following centuries Fugit<br />

participated in <strong>the</strong> construction of <strong>the</strong> Drop of Forgetfulness<br />

in order <strong>to</strong> remove <strong>the</strong> dangerous memory of Nithia from<br />

Mystara. He was also involved in <strong>the</strong> destruction of <strong>the</strong><br />

chronomancer rebels of Vertiloch and <strong>to</strong> operations of<br />

temporal tidiness/police more or less unknown.<br />

Personality: Fugit is an expert on <strong>the</strong> his<strong>to</strong>ry of <strong>the</strong><br />

Multiverse, a methodical student of <strong>the</strong> Temporal Plane and<br />

of its characteristics, and has <strong>the</strong> important responsibility<br />

entrusted <strong>to</strong> him by <strong>the</strong> Hierarch of Time of watching <strong>the</strong><br />

temporal paradoxes on Mystara. He is known as <strong>the</strong> Keeper<br />

of Memory, and he is a sort of supervisor and hunter for <strong>the</strong><br />

Sphere of Time. His duty is <strong>to</strong> moni<strong>to</strong>r, from his homeplane<br />

(Tempus), whoever has dealings with <strong>the</strong> temporal plane<br />

and imprison those that abuse it. Fugit is charged with<br />

facing and eliminating anti-time practises, like <strong>the</strong> excessive<br />

use of spells of longevity, abuse of artefacts of time travelling,<br />

or temporal tunnels, since <strong>the</strong>y oppose <strong>the</strong> natural creep of<br />

time. Fugit is obstinate and methodical, but unflinching in<br />

<strong>the</strong> defence of his ideas and of <strong>the</strong> irresistible creep of time.<br />

He is an unrelenting execu<strong>to</strong>r who is greatly amused by <strong>the</strong><br />

study of paradoxes and how <strong>to</strong> find and punish those that<br />

threaten <strong>the</strong> known temporal reality. He is also one of <strong>the</strong><br />

principal enemies of <strong>the</strong> Hollow World, and for this is an<br />

adversary of Ka, Ixion, and Korotiku (Ordana has been<br />

forgiven for a time due <strong>to</strong> <strong>the</strong> “intercession” of Khoronus),<br />

who he considers <strong>to</strong>o true <strong>to</strong> <strong>the</strong> rules, heartless and deprived<br />

of imagination or compassion. Civilisations should be<br />

allowed or chosen <strong>to</strong> disappear by looking not only at <strong>the</strong>ir<br />

current his<strong>to</strong>rical situation, but also at <strong>the</strong>ir impact on <strong>the</strong><br />

future. If <strong>the</strong>y simply cannot survive by <strong>the</strong>ir own feeble<br />

efforts or due <strong>to</strong> <strong>the</strong>ir own mistakes, <strong>the</strong>y will be allowed <strong>to</strong><br />

disappear. If <strong>the</strong>ir conduct endangers o<strong>the</strong>r cultures and<br />

wider terri<strong>to</strong>ries, <strong>the</strong>y will be chosen <strong>to</strong> disappear <strong>to</strong> prevent<br />

that danger (as was done with Nithia). However, unlike his<br />

allies Khoronus and Simurgh (much more diplomatic), <strong>the</strong><br />

authoritative and rigid character of Fugit often drives him<br />

<strong>to</strong> demonise <strong>the</strong> behaviour of <strong>the</strong> three patrons of <strong>the</strong> Hollow<br />

World and <strong>to</strong> openly condemn <strong>the</strong>m, a thing that naturally<br />

inspires <strong>the</strong>ir hate and serves <strong>to</strong> paint Fugit as an excited<br />

and destructive dogmatist (traits that are also often<br />

attributed <strong>to</strong> him by mortals, seeing his connection with <strong>the</strong><br />

unrelenting flow of time and <strong>the</strong> inevitability of death).<br />

Patron: None<br />

Allies: Khoronus, Simurgh<br />

Enemies: Ka, Ixion, Korotiku, all those that threaten<br />

<strong>the</strong> evolution of his<strong>to</strong>ry or <strong>the</strong> temporal flow<br />

Classic D&D Stats<br />

Followers' alignment: Any; clerics must be Lawful or<br />

Neutral<br />

Favoured weapon: Scy<strong>the</strong> (allowed all bludgeoning<br />

weapons)<br />

Clerics’ skills and powers: Extraordinary power of<br />

celerity once per day (can have two actions for 1d4<br />

round), free sense time skill, +2 bonus <strong>to</strong> any one<br />

knowledge or his<strong>to</strong>ry skill (not free)<br />

D&D 3E Stats<br />

Domains: Time, Law, Knowledge, Oracle<br />

Favoured weapon: Scy<strong>the</strong><br />

Source: IM2<br />

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