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Guide to the Immortals

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GARAL GLITTERLODE<br />

(Garl Glittergold)<br />

Patron of Gnomes, Patron of Invention and<br />

Crafts, Supreme Technician<br />

Level, Alignment, Sphere: 12 th (Temporal), CG,<br />

Matter<br />

Symbol: A facetted and sparkling crystal; or two joined<br />

cogs<br />

Portfolio: Gnomes, inventions, science, mechanics,<br />

crafts, thinkers<br />

Worshipped in: Serraine, Hule, Davania, Known<br />

World (Rockhome, Karameikos, Darokin), Norwold,<br />

Hollow World (Oostdok and Kogolors)<br />

Appearance: Garal appears <strong>to</strong> be a small dwarf-like<br />

being with a long thin nose, hairy sideburns and<br />

eyebrows, unkempt hair and keen eyes, with a merry<br />

attitude, always wearing colourful but a bit dirty clo<strong>the</strong>s<br />

and carrying a <strong>to</strong>olkit.<br />

His<strong>to</strong>ry: Garal was born a dwarf of <strong>the</strong> old race and<br />

discovered <strong>the</strong> path <strong>to</strong> immortality in <strong>the</strong> Sphere of<br />

Matter thanks <strong>to</strong> his incredible intelligence and creativity.<br />

He became immortal before Blackmoor obliterated itself<br />

in <strong>the</strong> cataclysm (probably around 3100 BC).<br />

Subsequently he decided <strong>to</strong> leave his own print in <strong>the</strong><br />

world and he created a new race similar <strong>to</strong> <strong>the</strong> dwarves,<br />

who had begun <strong>to</strong> dwindle because of <strong>the</strong> diseases and<br />

<strong>the</strong> climatic changes which befell <strong>the</strong>m after <strong>the</strong> Great<br />

Rain of Fire. Garal gave life <strong>to</strong> <strong>the</strong> gnomes, smaller and<br />

less strong than <strong>the</strong> dwarves but with an incredible ability<br />

<strong>to</strong> adapt <strong>to</strong> different environments and situations. He<br />

placed some colonies in <strong>the</strong> mountainous and hilly<br />

regions of <strong>the</strong> nor<strong>the</strong>rn continent and in <strong>the</strong> Vulcanian<br />

Range of <strong>the</strong> Sou<strong>the</strong>rn continent. He left <strong>the</strong>m free <strong>to</strong><br />

reproduce and establish <strong>the</strong>ir own culture. The gnomes<br />

soon prospered and became famous for <strong>the</strong>ir inventions,<br />

despite frequent clashes with humanoids on both<br />

continents. Later, Garal became patron of <strong>the</strong> last of <strong>the</strong><br />

original dwarves (Kogolors), when Kagyar transported <strong>the</strong><br />

last of <strong>the</strong>ir species <strong>to</strong> <strong>the</strong> Hollow World in 1800 BC.<br />

(Kagyar lost interest in <strong>the</strong>ir fate and concentrated on <strong>the</strong><br />

new generation of dwarves (Rockborn) which he had<br />

created.) Garal <strong>to</strong>ok <strong>the</strong> Kogolors under his protection,<br />

<strong>to</strong>ge<strong>the</strong>r with Frey and Freyja, and has been worshipped<br />

by <strong>the</strong>m ever since. He is also worshipped by all of <strong>the</strong><br />

gnomish subraces (sky gnomes of Serraine, earth gnomes<br />

common throughout <strong>the</strong> world, and even <strong>the</strong> reclusive<br />

fire and ice gnomes of Davania).<br />

Personality: Garal is an industrious person and is<br />

always doing something, usually performing several<br />

different tasks at <strong>the</strong> same time <strong>to</strong> avoid wasting time. He<br />

is extremely precise as well as ingenious and has been<br />

blessed with a creative spirit not common even among<br />

immortals. He hates both Kurtulmak (responsible for<br />

destroying <strong>the</strong> gnomish realm of Falun in <strong>the</strong> Soderfjord<br />

region) and Ranivorus (which represents <strong>the</strong> result of an<br />

aberrant crossbreed between gnomes and trolls). His only<br />

51 <br />

friend and ally is his former patron Kagyar, whom he still<br />

regards as a master craftsman <strong>to</strong> be praised and imitated.<br />

In <strong>the</strong> past he has also cooperated with Wayland and<br />

Ilmarinen (two pioneers in <strong>the</strong> field of inventions like<br />

him) and with Frey and Freyja (<strong>to</strong> protect <strong>the</strong> Kogolors).<br />

Patron: Kagyar<br />

Allies: Kagyar<br />

Enemies: Ranivorus, Kurtulmak<br />

Classic D&D Stats<br />

Followers’ Alignment: Any<br />

Favoured weapon: Throwing Hammer (allowed all<br />

bludgeoning weapons)<br />

Clerics’ skills and powers: Free fantasy physics general<br />

skill, +2 bonus <strong>to</strong> <strong>the</strong> Fantasy Engineering and Gem<br />

cutting general skills (not free). Some clerics of Garal<br />

(exclusively gnomes) are <strong>the</strong> Caretakers of <strong>the</strong><br />

Multifunctional Gear (<strong>the</strong> gnomish Relic - see <strong>the</strong> Tome<br />

of <strong>the</strong> Magic of Mystara).<br />

D&D 3E Stats<br />

Domains: Chaos, Matter, Good, Craftsmanship<br />

Favoured weapon: Gnomish Pike-Hammer<br />

Source: PC2, HW, WotI<br />

GORM<br />

(Vali)<br />

Protec<strong>to</strong>r of Cynidicea, Patron of Justice, Lord<br />

of S<strong>to</strong>rms<br />

Level, Alignment, Sphere: 19 th (Empyreal), LN,<br />

Energy<br />

Symbol: A blue thunderbolt<br />

Portfolio: Justice, war, s<strong>to</strong>rms, Cynidicea<br />

Worshipped in: Isle of Dawn (Helskir), Hollow<br />

World (Traldar), Known World (Cynidicea, Nor<strong>the</strong>rn<br />

Reaches), Norwold<br />

Appearance: Gorm is a human of a stately build, with<br />

long blond hair and a bushy beard ga<strong>the</strong>red in plaits, grey<br />

eyes and a look that expresses strength and demands<br />

deference, dressed in armour of mesh modelled on his<br />

muscles, a tunic of blue cot<strong>to</strong>n and a pair of greaves and<br />

sandals, with a sword at his side and a golden club shaped<br />

like forked lightning in <strong>the</strong> left hand.<br />

His<strong>to</strong>ry (PROBABLE THEORY): In life he was an<br />

Ostlander priest of Tyr who lived during <strong>the</strong> VI and V<br />

centuries BC. During a raid on a Nithian colony in<br />

Soderfjord he was captured along with his companions and<br />

brought in irons <strong>to</strong> <strong>the</strong> heart of <strong>the</strong> empire. He and o<strong>the</strong>r<br />

Northmen spent a few years in slavery, until <strong>the</strong> Nithian<br />

Empire ended in ruin following <strong>the</strong> curse of <strong>the</strong> <strong>Immortals</strong>.<br />

Then he along with o<strong>the</strong>r Northmen resorted <strong>to</strong> wandering<br />

<strong>the</strong> desert, until <strong>the</strong>y fell <strong>to</strong> <strong>the</strong> mercy of a tribe of Alasiyan<br />

raiders. Following some years in servitude with <strong>the</strong>se new<br />

lords, Gorm gained his freedom in 488 BC when <strong>the</strong> raiders<br />

were defeated after attacking a sou<strong>the</strong>rn oasis, leaving both<br />

<strong>the</strong>ir fallen companions and <strong>the</strong>ir slaves on <strong>the</strong> field. Thanks<br />

<strong>to</strong> his clerical powers, Gorm cured his libera<strong>to</strong>rs, gaining<br />

<strong>the</strong>ir confidence, and was welcomed in<strong>to</strong> <strong>the</strong> oasis of<br />

Cynidicea. This village had been founded a few years earlier

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