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2003 US Army BRADLEY GUNNERY 503p.pdf - Survival Books

2003 US Army BRADLEY GUNNERY 503p.pdf - Survival Books

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FM 3-22.113-2. COFT TRAINING STRATEGYCOFT is a valuable training tool that enhances crew training. As one example, the unitmight place an HTU in the turret and an LCU in the crew shelter for practicing firemissions. Also, the division or regimental commander normally establishes the reticleaim-level standards for live fire. However, in the case of COFT, the unit commander doesso. SAFAS only overrides the unit commander's reticle-aim standards if they are unsafein live-fire conditions.13-3. ADVANCED <strong>GUNNERY</strong>Advanced gunnery requires leaders to combine the nontactical training into a tacticalenvironment with a realistic scenario. They integrate tactical and gunnery tasks into theadvanced tables, which include BFIST Tables IX and X, Crew Fires Integration Courseand Crew Certification, respectively. These tables allow leaders to evaluate the BFISTcrews on their collective abilities to execute both tactical and gunnery tasks, includingshooting, moving, and communicating.Section II. EVALUATIONBFIST gunnery evaluations require defined, measurable standards that reflect theproficiency level of the fire-support team. BFIST team evaluators and observercontrollersevaluate and enforce the standards. The crew uses the ISU because the M7BFIST has no auxiliary sight. If the BFIST is later equipped with an auxiliary sight, thecrew will use standard Bradley tasks.13-4. STANDARDSIf ranges prohibit tactical maneuvering, commanders can conduct tactical tasks at anearby training area and combine the tactical and gunnery tasks. This maximizes thetraining effectiveness of the firing tables. Each crew must earn at least 70 percent oncollective tasks, 70 percent on gunnery tasks, and 80 percent on observed-fire tasks.a. Vehicle Exposure Time. Leaders do not adjust vehicle- and target-exposuretimes when integrating observed-fire and direct-fire tasks. The vehicle cannot remainexposed past the vehicle-exposure times stated in the timing matrixes in Chapter 8.b. Scoring Procedures. Each table uses a percentage system for tactics, observedfire, and gunnery. Scoring breaks down as follows:(1) Observed Fire. This is worth 100 percent--80 percent equals 4 of 5 tasks T or P.(2) Tactics. This is worth 100 percent--70 percent equals 7 of 10 tasks T or P.Evaluators use the performance checklist in ARTEP 6-115-MTP and unit SOP.(3) Gunnery. This is worth 100 percent--70 percent equals 4 of 5 tasks T or P.(4) Overall Rating. To obtain an overall rating for the crew, combine and average thecrew's scores for tactics, observed fire, and gunnery. Figure 13-3, page 13-4, shows theformula for computing the crew's cumulative (total) score. Once you compute it, round itup to the nearest whole number. For example, round 76.67 percent up to 77 percent.c. Crew Rating. To qualify, the crew must earn a combined score of at least70 percent on tactics, observed fire, and gunnery. Ratings break down as follows:(1) Distinguished. Crew earns a combined score between 90 and 100 percent.(2) Superior. Crew earns a combined score between 80 and 89 percent.(3) Qualified. Crew earns a combined score between 70 and 79 percent.13-3

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