Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
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0<br />
Anna Ursyn<br />
Rondo<br />
25 inches x 36 inches<br />
2D imaging<br />
ARTIST STATEMENT<br />
Acutely aware of order, I try to examine what the technological and<br />
human worlds have in common. Natural order, revealed randomly<br />
and regularly, infuses several levels of both worlds: some determined<br />
by humans, through buildings, their windows, even cars parked in<br />
lots, and some determined by nature, through trees, branches, and<br />
leaves.<br />
Natural order guides our understanding of big datasets related to<br />
network analysis when we employ physical analogies of the data,<br />
render the data graphically, explore them “by eye,” and interact in<br />
real time. My task is to juxtapose the regularity of nature with human<br />
constructions, both physical and intellectual. The big-city images,<br />
for example, combine how humans affect their environment, and at<br />
the same time, how a city metaphor reflects rhythm and organization<br />
in big datasets and makes data mining easier. Observers, whether<br />
artists or technology experts, perceive such relationships in different<br />
lights and from different perspectives and different points of view.<br />
In my work, I transform images of animals into simple, iconic objects<br />
in order to present them in dynamic movement as the visible texture<br />
of the sky and the ground. Processes in nature and events in<br />
technologies inspire my images. Such processes also support my<br />
instruction in computer art and graphics, where students learn to<br />
create artwork inspired by science and demonstrate their understanding<br />
of scientific concepts.<br />
Electronic Art and Animation Catalog Art Gallery Artworks<br />
CONTACT<br />
Anna Ursyn<br />
University of Northern Colorado<br />
School of Art & Design<br />
Greeley, Colorado 80639 USA<br />
ursyn@unco.edu<br />
www.ursyn.com<br />
TECHNICAl STATEMENT<br />
Typically, my creative process runs through stages. First I sketch<br />
a general outline for the bigger composition, then I draw abstract<br />
geometric designs as starting points for executing my computer<br />
programs. Computers then convert my ideas into lines, with code<br />
taking shape as iconic images of objects.<br />
I use the computer on different levels. Some of my computer<br />
programs produce two-dimensional images; others are threedimensional,<br />
depending on what my composition dictates. Programmed<br />
data is electronically integrated into the final artwork.<br />
I create programs in Fortran, then I add photographic content<br />
using scanners and digital cameras. To attain the composition, I use<br />
repetition of lines, shapes, and forms, select color combinations,<br />
transform light intensity, apply grid patterns and moiré effects, and<br />
distort and manipulate images by scaling, rotating, slanting, and<br />
changing perspective.<br />
The programs serve as a point of departure for photolithographs;<br />
they are included in both my two-dimensional and three-dimensional<br />
works. Scanners, digital camera, and PCs provide further image<br />
manipulation. All of these approaches are combined for the creation<br />
of images that also include painterly markings on the artchival quality<br />
prints.