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Intersections - Nguyen Dang Binh

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Ricard Marxer Piñón<br />

Caligraft<br />

Web-based art<br />

ARTIST STATEMENT<br />

The main idea behind this work is to explore a new dimension of<br />

textual representation. I try to consider the different possibilities<br />

of glyphs: words and text representations and distributions in<br />

space and time.<br />

My interest is motivated by the large amount of abstract generative<br />

work created with the apparition of computing. I approach the figurative-generative<br />

field by using calculus and computation. This allows<br />

discovery of the limits of perception and recognition in a superficial<br />

but fun and interactive way.<br />

The choice of text as the target of study is due to the quantity of<br />

resources available, and the history of study and work behind it.<br />

Fonts are more available than other vector art, since they are almost<br />

a requirement for most computer uses.<br />

The work promotes exploration of textual representation spaces at<br />

different levels. It also intends to motivate creation of public-license<br />

fonts and create new design guidelines for optimal font crafting. On<br />

the other hand, it pretends to challenge the already-existing font<br />

rendering systems to discover what advantages computation can<br />

provide in the field of text rendering.<br />

Electronic Art and Animation Catalog Art Gallery Artworks<br />

CONTACT<br />

Ricard Marxer Piñón<br />

Independent Artist<br />

C/ Aragó, 433, 4t, 2a<br />

8013ó Barcelona, Spain<br />

email@ricardmarxer.com<br />

www.caligraft.com<br />

TECHNICAl STATEMENT<br />

A very important and general objective of the work is to reduce the<br />

gap between people and technology, and this was an important<br />

constraint for selection of the technology used in the work. Because<br />

of this, Processing was chosen as the main platform for creating new<br />

computational calligraphies. It was also important in the decision<br />

to create a new library, called Geomerative, that would facilitate the<br />

tasks of handling vector shapes. The font format used as the seed<br />

for the calligraphies is the True Type standard, because of its widespread<br />

use and availability.<br />

From another perspective, the work approaches the concept of generative<br />

art, challenging the restriction of the domain to abstract art.<br />

This raised many technical questions, such as how to apply typical<br />

generative-art paradigms to recognizable figures, which required using<br />

very simple artificial intelligence algorithms and dynamic systems<br />

to achieve the “organic” impression of the results.

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