Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
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Art Jury Member<br />
Philip Sanders<br />
Studio<br />
Interactive networked digital media<br />
ARTIST STATEMENT<br />
Interactive media are the most recent in a long series of technologies<br />
affecting culture and art. Artistic expression, communication, and<br />
technology have mutually influenced each other’s development since<br />
the rise of modern human culture about 30,000 years ago. From<br />
prehistoric times until now, artists have used their workshops to<br />
develop connections between the production of art, current<br />
technology, and cultural communication.<br />
Studio is a networked interactive piece that combines digital media<br />
including QuickTime VR panoramas, digital video, audio, and stills. It<br />
is a meditation on relationships among art, culture, and technology<br />
that lets viewers interactively explore associations connected with<br />
a studio. The piece incorporates a wide range of technology, from<br />
painting, construction, and photography through networked virtual<br />
spaces. Studio contains references to different types of artistic and<br />
technical work, such as rock art, various eras of painting, Dada,<br />
Surrealism, and Cubism, as well as contemporary workflows.<br />
Viewers can navigate QuickTime media from the main system or<br />
remote networked computers. These interactions are displayed<br />
simultaneously on all logged-in systems. Viewers can pan 360<br />
Electronic Art and Animation Catalog Art Gallery Jury Artworks<br />
CONTACT<br />
Philip Sanders<br />
The College of New Jersey<br />
563 Van Duzer Street<br />
Staten Island, New York 10304 USA<br />
ps@thing.net<br />
COLLABORATORS<br />
Rob laPlaca<br />
Nick Sarnelli<br />
degrees around a panoramic view, look up and down, and zoom<br />
in or out, and follow links to other digital media. The software<br />
negotiates differing levels of control between viewers at the primary<br />
computer and viewers who are connected across the network.<br />
TECHNICAl STATEMENT<br />
Studio was produced using digital sketching, painting, 2D and<br />
3D imaging, image editing/processing, photography, and video.<br />
Authoring conisted of construction of interactive QuickTime media<br />
including QTVR panoramas, creation of an interactive user interface,<br />
and implementation of network and server technology.<br />
For networked interactions, Flash is embedded in an HTMl file<br />
and communicates via XMl packets through a server. This triggers<br />
JavaScript functions that talk to QuickTime media on each page,<br />
resulting in communication among and simultaneous effects on all<br />
systems.