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Intersections - Nguyen Dang Binh

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Art Jury Member<br />

Philip Sanders<br />

Studio<br />

Interactive networked digital media<br />

ARTIST STATEMENT<br />

Interactive media are the most recent in a long series of technologies<br />

affecting culture and art. Artistic expression, communication, and<br />

technology have mutually influenced each other’s development since<br />

the rise of modern human culture about 30,000 years ago. From<br />

prehistoric times until now, artists have used their workshops to<br />

develop connections between the production of art, current<br />

technology, and cultural communication.<br />

Studio is a networked interactive piece that combines digital media<br />

including QuickTime VR panoramas, digital video, audio, and stills. It<br />

is a meditation on relationships among art, culture, and technology<br />

that lets viewers interactively explore associations connected with<br />

a studio. The piece incorporates a wide range of technology, from<br />

painting, construction, and photography through networked virtual<br />

spaces. Studio contains references to different types of artistic and<br />

technical work, such as rock art, various eras of painting, Dada,<br />

Surrealism, and Cubism, as well as contemporary workflows.<br />

Viewers can navigate QuickTime media from the main system or<br />

remote networked computers. These interactions are displayed<br />

simultaneously on all logged-in systems. Viewers can pan 360<br />

Electronic Art and Animation Catalog Art Gallery Jury Artworks<br />

CONTACT<br />

Philip Sanders<br />

The College of New Jersey<br />

563 Van Duzer Street<br />

Staten Island, New York 10304 USA<br />

ps@thing.net<br />

COLLABORATORS<br />

Rob laPlaca<br />

Nick Sarnelli<br />

degrees around a panoramic view, look up and down, and zoom<br />

in or out, and follow links to other digital media. The software<br />

negotiates differing levels of control between viewers at the primary<br />

computer and viewers who are connected across the network.<br />

TECHNICAl STATEMENT<br />

Studio was produced using digital sketching, painting, 2D and<br />

3D imaging, image editing/processing, photography, and video.<br />

Authoring conisted of construction of interactive QuickTime media<br />

including QTVR panoramas, creation of an interactive user interface,<br />

and implementation of network and server technology.<br />

For networked interactions, Flash is embedded in an HTMl file<br />

and communicates via XMl packets through a server. This triggers<br />

JavaScript functions that talk to QuickTime media on each page,<br />

resulting in communication among and simultaneous effects on all<br />

systems.

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