11.12.2012 Views

Intersections - Nguyen Dang Binh

Intersections - Nguyen Dang Binh

Intersections - Nguyen Dang Binh

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Art Jury Member<br />

Shawn Decker<br />

Green<br />

10 feet x 10 feet x 12 feet<br />

Audio installation<br />

ARTIST STATEMENT<br />

In Green, I continue my exploration of the processes found in<br />

nature and in other large and complex systems, and the potential<br />

of computer programs to model or simulate such systems within<br />

time-based artworks. In my most recent interactive installations and<br />

performances, patterns of behavior are fixed and defined only by the<br />

algorithmic process specified in the computer program embedded<br />

within the micro-controller that is part of each work. These algorithmic<br />

processes are designed to simulate the operation of physical<br />

and natural systems. In particular, Green isolates the elements of<br />

rhythm and spatial orientation, using many small speakers as sound<br />

sources, with only the most basic of sounds (small clicks and pulses)<br />

to create spatial and rhythmic studies that are based on the natural<br />

soundscape found in meadows in midwestern North America.<br />

CONTACT<br />

Shawn Decker<br />

School of the Art Institute of Chicago<br />

112 South Michigan Avenue<br />

Chicago, Illinois 60603 USA<br />

sdecker@artic.edu<br />

www.shawndecker.com<br />

TECHNICAl STATEMENT<br />

like much of my recent sound-based installation work, Green makes<br />

use of mechanical and other “direct” sound-production techniques<br />

that may be controlled by a computer program. In the past, these<br />

techniques have included the use of small motors to strike metal<br />

objects, piano wires, etc. and are often kinetic in nature. In Green,<br />

I use small loudspeakers, not in the normal sense to reproduce<br />

sound waves, but rather as small kinetic machines, to which I send<br />

pulses (on/off voltages only) that “twitch” and “tap” the loudspeakers,<br />

treating them like simple mechanical noise-makers.<br />

All of Green’s sounds are driven by algorithms coded into<br />

home-made and custom-programmed microcontrollers (single-<br />

chip computers). Each loudspeaker is powered by a microcontroller,<br />

and can make only simple and quiet sounds (by literally turning the<br />

speaker on and off only, so small clicks, buzzes, etc. are all that<br />

is possible). The piece gains volume and complexity through the<br />

multiplicity of speakers (32) and through their synchronization<br />

(provided by the algorithms within the microcontrollers).<br />

Jury Artworks Art Gallery Electronic Art and Animation Catalog

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!