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Intersections - Nguyen Dang Binh

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Jefferson Y. Han<br />

Media Mirror<br />

10 feet x 8 feet x 6 feet<br />

Interactive video installation utilizing custom software<br />

ARTIST STATEMENT<br />

Media Mirror is an interactive video installation in which over 200<br />

channels of live cable television are continuously arranged in realtime<br />

to form a mosaic representation of the person that stands in<br />

front of it.<br />

The piece explores the bidirectional relationship each of us has with<br />

mass media. It attempts to illustrate how we are inexorably shaped<br />

by the media, while at the same time, how the media itself reflects<br />

the demands of our society. The piece is also simply meant to evoke<br />

an overwhelming sense of the sheer scale of mass media.<br />

When no user is present, Media Mirror places itself into an autonomous<br />

mode, in which the piece forms mosaics of one of the live<br />

channels. In effect, the mirror gets turned into the media itself.<br />

CONTACT<br />

Jefferson Y. Han<br />

New York University<br />

Courant Institute of Mathematical Sciences<br />

719 Broadway, 12th Floor<br />

New York, New York 10003 USA<br />

jhan@mrl.nyu.edu<br />

www.mrl.nyu.edu/~jhan/mediamirror<br />

TECHNICAl STATEMENT<br />

While techniques for constructing photomosaics are well known,<br />

there has been little work in constructing mosaics on video sequences<br />

[Klein et al. 2002]. However, since we restrict ourselves to<br />

utilizing only the latest (“live”) frames of video, the optimization problem<br />

becomes much more tractable, as the working dataset is much<br />

smaller (~256). Template matching is performed on decimated proxies<br />

of all video sources on the graphics hardware. A slight amount<br />

of luminance correction is applied to each tile. It was found that this<br />

combined with a distance function that is weighed towards chroma<br />

components works well.<br />

As in [Klein et al. 2002], working with video tiles brings up a new<br />

issue: temporal coherence. If the problem is treated as an individual<br />

per-frame photomosaic, the resulting output tiles lose their original<br />

sense of continuity. Consequently, we apply a temporal weight to the<br />

optimization-cost function, in order to bias tiles to remain “tuned to<br />

the same channel” as long as possible.<br />

Artworks Art Gallery Electronic Art and Animation Catalog<br />

55

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