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Intersections - Nguyen Dang Binh

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Gil Bruvel<br />

ARTIST STATEMENT<br />

My masks represent my fascination with perception. I see the tension<br />

or “ambivalence” between what I call “constraint and freedom,” that<br />

the individual human perception of self and psyche can either limit<br />

or liberate. We have the ability to make ourselves our own prisoners<br />

— but we can also free ourselves as well. These masks seek to examine<br />

the mutable nature of identity in order to understand the ways<br />

in which individuals perceive and represent themselves to the world.<br />

Nowadays, culture is not about the art so much as it is about what<br />

it can represent socially.<br />

CONTACT<br />

Gil Bruvel<br />

Bruvel Studios<br />

PO Box 1767<br />

Wimberley, Texas 78676 USA<br />

Mask of Intent, Mask of Sleep, Mask of Whispers<br />

11.5 inches x 6 inches x 6 inches<br />

Stainless steel, 3D modeling and rapid-prototyping sculpture<br />

bruvel@aol.com<br />

www.bruvel.com/sculpture<br />

TECHNICAl STATEMENT<br />

For his 3D modeling, Gil Bruvel uses modo, Maya and Zbrush,<br />

and for STl file manipulations, Magic X from Materialise. He typically<br />

builds his sculptures from very simple polygonal meshes that he<br />

turns into subdivision surfaces with modo. Once the modeling is<br />

finished with modo, he does some detailing in ZBrush. When he<br />

considers the sculpture finished, he converts the polygonal mesh<br />

into an STl format, and then uses Magic X to fix the parts or cut<br />

them into different parts if necessary to fit the building block of<br />

his 310 Zcorp printer.<br />

He also uses another rapid prototyping process from ProMetal,<br />

printing his 3D models with an R2 Direct Metal machine. This<br />

process is capable of producing components directly in metal<br />

that would be otherwise impossible to produce by any other<br />

means, examples are shown above. Bruvel considers this a revolutionary<br />

process that is changing the paradigm of the creative<br />

process.<br />

Artworks Art Gallery Electronic Art and Animation Catalog

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