Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
Intersections - Nguyen Dang Binh
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Brit Bunkley<br />
ARTIST STATEMENT<br />
Sheep Jet Head is a series of interrelated artworks created with 3D<br />
software that incorporates a displacement map of an iconic jet plane<br />
on a 3D model of a sheep within a rural landscape. In these three<br />
works, an element of the same 3D files is output in different media<br />
in this case as a 2D print, a 3D print (lOM rapid prototype), and a<br />
component of a video composited with actual footage. For me, the<br />
same digital entities (manifested in different forms) provide interesting<br />
examples of the ontological questions:<br />
What constitutes the identity of an object? Can one give an account<br />
of what it means to say that a physical object exists? What are an<br />
object’s properties or relations and how are they related to the<br />
object itself?<br />
Such questions have been the subject of inquiry by artists for<br />
decades (most notably Magritte and Kosuth) and now have taken<br />
on a new significance with the relatively recent introduction of technologically<br />
sophisticated digital illusions.<br />
This series of artworks use flora and fauna commonly found in<br />
New Zealand and modifies them digitally in order to implicitly<br />
infer psychological, environmental, and social dislocations. My<br />
environment has clearly played an important role in the creation<br />
of this work. I moved from New York City in 1995, to rural New<br />
Zealand (where I live surrounded by sheep paddocks).<br />
Electronic Art and Animation Catalog Art Gallery Artworks<br />
CONTACT<br />
Sheep Jet Head<br />
40-inch square, an 8-inch x 10-inch x 10-foot sculpture, and a 20-inch flat lCD video screen<br />
Rapid prototype sculpture, 2D lambda print, 3D animation<br />
Brit Bunkley<br />
Quay School of the Arts<br />
57 Campbell Street<br />
Wanganui, New Zealand<br />
brit@ihug.co.nz<br />
www.britbunkley.com<br />
With an affinity to staged photography, these current images<br />
attempt through ambiguity of scale, material, reflection, and<br />
perspective to blur the line between images of virtual objects<br />
and actual objects in a believable but slightly skewed setting<br />
that is both convincing and unsettling.<br />
TECHNICAl STATEMENT<br />
Sheep Jet Head is a 2D lambda print created from a 3D file. The<br />
3D file was modeled with 3D Studio software utilizing a displacement<br />
map of a jet plane icon on a model of a sheep composited on a<br />
photograph of rural New Zealand. The “displacement map modifier”<br />
modifies a dense wire frame mesh with a bitmap/raster image.<br />
The light areas of a 2D image “push” the digital mesh while the<br />
dark areas “pull” the mesh, resulting in an embossed-like relief; the<br />
software pushes as if the vector mesh were a taut rubber sheet.<br />
In the video, the same file is animated (composited on a different<br />
background in video). It was edited in Premiere Pro.<br />
The rapid-prototype sculpture was created using the lOM (layeredobject<br />
manufacturing) process, an old rapid-prototyping process<br />
that cuts cross sections of the model on layers of glued papers with<br />
lasers.